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Unleash your inner engineer and build factories to produce objects of every shape and size! Use a powerful system of portals to reconfigure the very nature of space itself to conform to your desires!
Warp Factory is an automation puzzle game consisting of many varied challenges - produce intricate shapes one block at a time, build intelligent systems that process randomized input, carefully assemble strange pieces into larger segments.
  • Use portals to move objects from place to place - or to transform them by rotations and reflections:
  • Use welders to build big things from small ones:
  • Use pistons and sensors to push things around:
  • Use magnets to pick up tricky to reach items:
Invent the machinery to make use of the twisting geometry of portals and apply it to a collection of challenges designed to explore every facet of an unfamiliar world of factories.

Features

  • A unique physics engine, featuring welders, portals, pistons, sensors, magnets, and wires - and some more surprises here and there.
  • A campaign of 90+ individual levels.
Warp Factory
Milo BrandtDeveloper
Milo BrandtPublisher
Jun 2021Release
🎹🖱️ Keyboard + Mouse
Positive (47 reviews)
Public Linux Depots:
  • Warp Factory Linux [40.04 M]
August 13th Minor Update

Changes:
* Clicking and dragging with MMB pans the screen (except while placing objects).
* The menu animation speed can be increased in Settings.
* Compound regions can be selected by holding shift with a region selected and dragging to add a region.
* Undo/redo interacts sensibly with cut/paste.
* Added a "Duplicate with Wires" action (can be bound in Settings)
* Key bindings can now include the modifier keys Shift and Ctrl, if desired.
* Allowed save selection menu to span multiple pages when necessary.
* Fixed the background generation for larger levels, keeping proper parallax effect.
* Various improvements to the Lua API:
* ...Added are .step_count and .step_time properties in CollectorHandle
* ...Added a new class "ElectricStatus" which accurately tracks the state of pistons and such.
* ...Added a new class "MouseInfo" for state:on_interface_update callbacks
* ...Added game:track(...) which allows Lua to track an object.
* ...setup_utility.lua allows achieve_main to be a table and has the new user_block_indices key
* ...Added .input_extra and .output_extra properties to the CreatePortal interaction.
* ...Added :neighbor and :meeting methods to physics side.
* ...Resizing the top portion of the map now works properly.

[ 2021-08-13 15:39:03 CET ] [Original Post]

Minimum Setup

  • Processor: 2 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.3 support required
  • Storage: 100 MB available space
GAMEBILLET

[ 6510 ]

1.17$ (92%)
2.88$ (88%)
2.98$ (85%)
5.03$ (16%)
12.59$ (16%)
26.65$ (11%)
7.97$ (80%)
2.28$ (85%)
2.36$ (84%)
13.34$ (11%)
4.14$ (17%)
4.37$ (78%)
5.03$ (16%)
4.22$ (92%)
2.97$ (80%)
4.98$ (90%)
6.00$ (85%)
35.15$ (12%)
13.18$ (74%)
17.55$ (12%)
16.57$ (17%)
8.24$ (86%)
16.34$ (18%)
16.39$ (18%)
2.28$ (85%)
8.38$ (72%)
25.19$ (16%)
1.00$ (90%)
13.34$ (11%)
3.98$ (90%)
GAMERSGATE

[ 4480 ]

1.75$ (75%)
2.5$ (75%)
3.0$ (85%)
1.88$ (81%)
2.5$ (75%)
14.0$ (65%)
5.0$ (75%)
0.85$ (91%)
7.2$ (64%)
1.2$ (60%)
1.5$ (75%)
0.68$ (91%)
3.9$ (70%)
5.0$ (75%)
0.85$ (91%)
1.0$ (80%)
0.34$ (91%)
0.56$ (81%)
6.0$ (70%)
0.56$ (81%)
9.99$ (50%)
0.59$ (40%)
8.75$ (75%)
1.19$ (83%)
5.0$ (75%)
0.68$ (91%)
3.75$ (85%)
6.0$ (50%)
6.6$ (67%)
0.56$ (81%)
MacGamestore

[ 2953 ]

1.19$ (88%)
2.79$ (86%)
0.79$ (84%)
1.99$ (80%)
9.49$ (5%)
1.71$ (91%)
2.49$ (88%)
1.99$ (87%)
1.19$ (76%)
8.99$ (64%)
4.49$ (85%)
3.99$ (80%)
3.74$ (75%)
21.99$ (27%)
7.29$ (44%)
1.19$ (88%)
6.24$ (75%)
5.39$ (70%)
18.99$ (24%)
0.99$ (75%)
4.99$ (88%)
4.79$ (76%)
11.99$ (80%)
1.19$ (88%)
0.79$ (84%)
1.69$ (83%)
47.99$ (40%)
1.29$ (84%)
9.49$ (5%)
0.74$ (75%)

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