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- Guild leaders may now set guild vault doors to automatically close by standing next to the door and issuing the command "autoclose". - Added the "secure" command to prevent misclicks on vault structures. When the "secure" command is issued in a vault, any structure that the player is standing on will be secured. Once a structure is secured, any attempt to pick up any item from the structure gives an extra warning (which can be overridden by clicking multiple times on the same item). You may unsecure structures with the "unsecure" command. Gold may not be secured. In guild vaults, only the guild leader and players one rank below the leader may secure and unsecure structures. Note that securing structures offers no real extra protection for the secured items, and only prevents structures from being destroyed by misclicks. Be aware that very large structures that have depth may actually be multiple structures, so you will need to use the command several times to protect all of the structures. - A mysterious wizard visited Tavelor's tavern, and cast a powerful spell on his message board. The message board is now magical, and all messages posted to it are available in all realms. Guild message boards are still separate and do not share messages with Tavelor's message board. - Guild members one rank below the leader may now post guild messages on message boards. However, only the guild leader may post announcements on the guild message board. - Pets now always stay in the realm of their owner. When pet wolves follow an owner out of a vault, they will appear in the same realm as the owner. - Ropes may now carry bat wings. - Players with vault trust may now always pick up their own guild engraved stuff in the vault who trusted them. - Fixed a bug where hotkeys worked even when the player was unable to move.
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