It's been a few months since our last update, and we're excited to bring you up to speed on all the exciting new developments!
First of all, we're thrilled to announce that our team has moved into a brand new studio! After eight years in our previous rental space, we spent two months working from home while our new studio was being set up. Now, we're fully up and running in our very own studio space.

We have already enjoyed racing our micro drones trough the new studio. Would you like us to turn this into an actual Liftoff: Micro Drones level? Let us know!
V1 plans
During that time we have set up a plan of action for the next milestone: our official V1 release where we transition the Liftoff: Micro Drones from an Early Access project to a full release. We have two mayor goals in mind for this V1 launch update:
A track builder, not just a port of the old track builder from classic Liftoff, but a brand new toolset build from scratch, focusing on the feedback and suggestions collected over the years. In our first team meeting at the new studio, we finalized the plans, and development is already progressing well!

Here are some features you can expect from our new track builder, which will also be included in classic Liftoff:
- Completely redesigned user experience, featuring improved tools and drag-and-drop functionality
- Freeform navigation
- Multi-object selection and manipulation
- Item duplication
- Additional grid-based placement options
Additionally, we are excited to share that the launch of V1 will include the highly anticipated Melon Pan Park level. We're thrilled to give you an exclusive first look beyond the initial teasers we shared. This new level is designed to be the ultimate compilation of all the requests we've received: an outdoor playground set in an urban city environment. It will be our most intricate and detailed Liftoff: Micro Drones level to date, offering abundant opportunities for both freestyle and racing.

The big question on everyone's mind is: "When will we get this?" We'll continue working until everything feels just right, so we don't have an exact launch date yet. While we are aiming for a release in late summer, it's possible that it may be pushed to sometime after.
Thats not all
Of course, that's not all we have in the works. We're continually developing a variety of new features and content, including the brand-new Hisingy drone, which will be added in an update before the V1 release. Additionally, we're excited about post-launch updates. While not set in stone, we're exploring ideas such as new game modes, competitive features, achievements, daily missions, etc.
[ 2024-06-26 11:42:11 CET ] [ Original post ]