"Hi guys, I'm Mickael Morgado creator of Emitters, it's my first game I'm developing as hobby indie game which consists of a first-person shooter sci-fi survival drone invasions game with some Starwars, aliens or Matrix style. In this game, you have to find and collect stones/batteries to power-up the level. It has multiple weapons, guns, enemies or friendly actors like drones/androids/turrets/airstrike support and bosses, all programmed with the AI system of unrealengine4, go-ahead to test the demo and don't forget to follow my other social networks to keep up to date about new updates or features."
v2.4 ==============
- Teleport inner frame portal size fix for UE5
- Reduced size of teleport particles
- Fix multiple spawn on AITraining map
- Fix Drone Stuck on Adaptation
- Update Events Trigger for mods
- UI Slider style update
- Increased Rain collision distance to 70000
- Sway weapon movements for lateral movements
- Crosshair subtle style
- Barrel Explosion particle update
- Drones now can follow and attack DroneSupport
- Player slide ability
- DroneSupport projectile increased damage
- WeaponBox primary / secondary gun switch
- Fix unlock levels after unlocking weapons
Minimum Setup
- OS: Ubuntu 16 (64bits)
- Processor: You can test the Demo version and tweak some graphic settingsMemory: 2 MB RAM
- Memory: 2 MB RAM
- Graphics: You can test the Demo version and tweak some graphic settings
- Storage: 8 MB available space
Recommended Setup
- OS: Ubuntu 16 (64bits)
- Processor: You can test the Demo version and tweak some graphic settingsMemory: 4 MB RAM
- Graphics: You can test the Demo version and tweak some graphic settings
- Storage: 8 MB available space
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