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v2.2 =============== - New Level (The Escape) - Reduce overall sounds when dialogues - Update overall health system - Update gameWin/Over screen for better and easier backend workflow - When voices sound reduce other effects SFX - Remove Stats from gameWin/Over screen - Update Muzzle flashes for all guns (effect and backend structure) - update player HUD with weapons thumbnails - update room map style - Player HUD toggle visibility of WheelSelection when player has perk - Wheel Selection release key message - Working on new overall voices - Update GlassBreaker Sound from @Josh Bak - Added @jojo drone model as DroneSupport perk - Crafter Interface Update - Same close button for crafter and weapon bench - Prevent pause menu on interactable elements like crafter and weapon bench - Barrel Outline Removed (temporary to prevent to much glow on low end pc) - Confirmation Notification on Weapon Bench - Update call key input for [f] on crafter down message and Drone Support HUD - Temporary removed Training Targets to prevent crash issue - The Escape load next level (overall system update) - HUD Voice Communication Side UI conditional display (show only for voice, prevent blocked UI when quickly interact w/ another one) - Centered and fixed size of logo for loading screen - Dialogues / Player Messages Refactor - Industry level design update - HUD Drone Support Update - Car Glass dirt reduced - Reduced Car Boss health - Remove distorted heat gun flash particles - Added Mark character for Adaptation sentence [previewyoutube=9ApLdajJxVw;full][/previewyoutube] If you have any problems or just want to share your experience, please give me your feedback in the following medias: https://emittersgame.com/ https://twitter.com/Emitters8 https://www.instagram.com/emittersgame/ https://www.facebook.com/emitters/ https://soundcloud.com/mickael-morgado/sets/emitters-ost https://www.youtube.com/channel/UCK0Ax0jYjQ5rGpiZHbl-yHw https://mickaelmorgado.itch.io/emitters
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