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Hello everyone! Thanks for playing Gimmick in the Chaos Dimension! We're here with patch notes for 1.0.2: BUGFIXES: - Fixed explosion of wobbly lingering longer than you expect it to. Now lasts a flat 30 frames (half a second) - Fixed the ability to wait out wobby's explosion by pausing - All animations should now stop when the game is paused. IMPROVEMENTS / GAMEPLAY ADJUSTMENTS: - Pickpocket at max stealth mode now makes a sound when it happens - Stealth no longer can go through enemy attacks (wobbly's explosion, sleepy's portal, enemy shots) to compensate for it being longer duration than freeze. - Freeze now destroys all enemy attacks. This includes sleepy's portals! - Enemy shots now destroy themselves on impact with Gimmick. - Level display! Shows how far you've currently made it in the maze. - Stats now saves the max level you've gotten in the maze, as well as the maximum stars/power you've gotten in a single run, for anyone who wants to go for bragging rights. - The barrier should be much more threatening now. If this ends up being too much, this may be adjusted in a future patch. Coming soon is a new song, that's associated with our special guest! We will also have the soundtrack available as well. Please look forward to it!
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