As a team of special military operatives utilising a range of powerful weapons and equipment (assault rifles, shotguns, sentry guns, supply chests and more), players are tasked with curing infected areas of a post-apocalyptic world by planting controlled explosives before pulling a short sharp exit.
CURE can be played both on and offline, with or without computer controlled team mates. The game sports a variety of difficulty options which adapt dynamically with the number of players. It includes five balanced player classes: Pointman, Support, Assault, Technician and Sniper.
- cbe_frostbite map adjustments including:
* slightly reworking jump nodes in the draw bridge section to improve bot navigation in that area
* some grenade item spawns + a small table of pickups in the first escape section
* addressed bot navigation issues on frozen lake sections caused by lack of move friction
- zombie spawn tweaks including:
* slight increase to minimum spawn distance from players
* hull extremes visibility checks to reduce instances of occasionally seeing zombies spawn in
- fixed a regression with Chinese translation causing a client crash when loading ccs/cpvp maps
Minimum Setup
- OS: Ubuntu 12.04
- Processor: Dual core from Intel or AMD at 2.8 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: nVidia GeForce 8 series or better. ATI/AMD Radeaon HD2600/3600 (Graphic Drivers: nVidia 310. AMD 12.11). OpenGL 2.1Network: Broadband Internet connection
- Storage: 9 GB available space
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