




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
I am at a point where the multiplayer based game I intended to make does not seem to be popular and the input I receive is all leaning heavily towards single player. I have wanted to cater to the three distinct modes of play the whole time which are Multiplayer, Single Player, and Coop. To that end I came up with the randomly generated hallways and infinite terain in patrol mode to help fill in some of the content issues that come up being a solo developer. The point at which I stand today is deciding whether to change the game to cater to single player over multiplayer, and in doing so, changing the game from being randomly generated to being a single static world that you fly and explore a limited amount of. I need feedback on this issue, and I want to gauge how many of you care about random generation vs a more standard, on-the-rails single player experience. I could even rip multiplayer out of the game completely and focus simply on a solo sci-fi thriller experience, or leave it in as is and start working on story and gameplay, but I can't do both at the same time. Please make it known to me how you feel, there are over 1100 copies of Geocore out there and I want to get to know my community and work with them as we move forward towards finishing this title. -psion
I am at a point where the multiplayer based game I intended to make does not seem to be popular and the input I receive is all leaning heavily towards single player. I have wanted to cater to the three distinct modes of play the whole time which are Multiplayer, Single Player, and Coop. To that end I came up with the randomly generated hallways and infinite terain in patrol mode to help fill in some of the content issues that come up being a solo developer. The point at which I stand today is deciding whether to change the game to cater to single player over multiplayer, and in doing so, changing the game from being randomly generated to being a single static world that you fly and explore a limited amount of. I need feedback on this issue, and I want to gauge how many of you care about random generation vs a more standard, on-the-rails single player experience. I could even rip multiplayer out of the game completely and focus simply on a solo sci-fi thriller experience, or leave it in as is and start working on story and gameplay, but I can't do both at the same time. Please make it known to me how you feel, there are over 1100 copies of Geocore out there and I want to get to know my community and work with them as we move forward towards finishing this title. -psion
[ 6081 ]
[ 1481 ]
[ 2067 ]