





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey everybody! Week 2 is about to begin so we wanted to fix some things before it: - Fixed a bug that disabled the activation of items at the end of the combat (f.e. Reginald's Combat Bandages) - The last team composition used in an Obelisk Challenge game, single player mode, will now be saved and pre assigned on your next game - Fixed a bug when right clicking a card in the "Overcharge" window that made it go back to the hand - Fixed a bug in cooperative mode where cards gained at the beginning of the turn (f.e. fishing rod -> carp) not prevented the autoend turn functionality - Modified the text over characters when a trait -with maximum charges- is activated to reflect its current status - Items that modify the damage type of a character (f.e. Volcanic Axe or Charged Trident) are now working as expected As usual, thank you so much for your help, reports and suggestions!
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