Dungeon Warfare
Valsar Developer
Valsar Publisher
2015-11-04 Release
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(1809 reviews)
The Game includes VR Support
Public Linux Depots:- Dungeon Warfare Depot Linux [137.81 M]
Development Update #2Hello guys,
It's been a while since the last update.
I'm sharing some of the new features we've been working on the past few months.
1. Item system
As you kill the adventurers, they will now drop valuable items such as jewels and tomes that will empower your arsenal.
You can equip these items and enjoy the powerful passive benefits.
You'll be given slots for your equipments and inventory to store unused items.
Currently, there are six types of equippable items with four rarity tiers (common - uncommon - rare - unique).
In addition to aforementioned equippable items, consumable items will drop.
Consumable items include tokens that give you additional skill/mastery point, tokens that modify maps permanently (e.g. add or remove unit types in a map) or even a map token that opens gateway to procedurally generated dungeons (meaning you will have endless maps to play on).
Past week, I've been working on procedural map generator for Dungeon Warfare 2. There are still some rough edges, but it's working now.
Here are some of the previews of the generated maps.

2. New rune system
Runes will now drop along with the items. We're replacing the old 12 runes with randomly generated runes.
The runes you choose to use in the level will be consumed when you finish the level.
Don't worry yet. You will get plenty of rune drops. In fact, you will run out of inventory space sooner than later.
To keep your inventory from overflowing, we've also made some crafting recipes to consume the runes you don't like to craft new runes.
The runes will spawn with several difficulty mods depending on their rarity. Some of the mods are existing ones in DW1, others are brand new.
The upgraded versions of the old runes will still drop from time to time, along with other unique runes.

That's all for today!
I'll be sharing more stuff as we come up with more exciting stuff.
Thank you very much for your continued support and patience!
[ 2018-03-09 14:48:18 CET ] [ Original post ] Development Update #2Hello guys,
It's been a while since the last update.
I'm sharing some of the new features we've been working on the past few months.
1. Item system
As you kill the adventurers, they will now drop valuable items such as jewels and tomes that will empower your arsenal.
You can equip these items and enjoy the powerful passive benefits.
You'll be given slots for your equipments and inventory to store unused items.
Currently, there are six types of equippable items with four rarity tiers (common - uncommon - rare - unique).
In addition to aforementioned equippable items, consumable items will drop.
Consumable items include tokens that give you additional skill/mastery point, tokens that modify maps permanently (e.g. add or remove unit types in a map) or even a map token that opens gateway to procedurally generated dungeons (meaning you will have endless maps to play on).
Past week, I've been working on procedural map generator for Dungeon Warfare 2. There are still some rough edges, but it's working now.
Here are some of the previews of the generated maps.

2. New rune system
Runes will now drop along with the items. We're replacing the old 12 runes with randomly generated runes.
The runes you choose to use in the level will be consumed when you finish the level.
Don't worry yet. You will get plenty of rune drops. In fact, you will run out of inventory space sooner than later.
To keep your inventory from overflowing, we've also made some crafting recipes to consume the runes you don't like to craft new runes.
The runes will spawn with several difficulty mods depending on their rarity. Some of the mods are existing ones in DW1, others are brand new.
The upgraded versions of the old runes will still drop from time to time, along with other unique runes.

That's all for today!
I'll be sharing more stuff as we come up with more exciting stuff.
Thank you very much for your continued support and patience!
[ 2018-03-09 14:48:18 CET ] [ Original post ] Dungeon Warfare is a challenging tower defense strategy game where you become a dungeon lord to defend your dungeons with deadliest of traps and insidious contraptions against greedy adventurers and wanna-be heroes.
As you successfully purify your dungeons throughout the world from the pesky invaders, you will gain access to more powerful traps and devious utilities. Gain experience from killing the invaders to permanently upgrade your traps.
- Launch a huge rolling boulder to crush everything on its path.
- Reroute enemy path towards a busy minecart track to smash the invaders away.
- Strategically place traps with enormous physical force to mercilessly push them into pitch black abyss.
- Gather a force of your own by installing summoning portals to instigate a chaotic brawl.
MINIMAL SETUP- OS: Ubuntu 10.10
- Processor: Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Graphic Card with at least 256MB of VRAM
- Storage: 100 MB available space
RECOMMENDED SETUP- OS: Ubuntu 10.10 or Higher
- Processor: 2.4 GHz Quad Core 2.0 (or higher)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Graphic Card with at least 512MB of VRAM
- Storage: 300 MB available space
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