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We interrupt this Steam announcement with some breaking news!
Our Marketing Lead, Buddy, has been doing research on the effects of Nanomon on our brains and he has discovered some shocking results. Children who play Nanomon seem to have their brains rotting.
Read this article for more information on what should be done.
Concerned Parents, Panic Now
Sweeping the nation on computers of all kinds, Nanomon have begun to invade. But what are these cute, harmless creatures doing here? And why are so many of them armed? In todays special report, were going to find out.
It starts with a beep.
Just a tiny, innocent beep. A digital egg appears on the screen, no bigger than a postage stamp, and then, it begins to crack. We shouldve known then. We shouldve shut it down. But we didnt. We let it hatch.
Now? Now our children have replaced their personalities with caretaking schedules, their essays with stat sheets, their friendships with whatever a "Melon Ranger" is.
This, dear reader, is the beginning of the end.
[img src="https://clan.cloudflare.steamstatic.com/images/39937781/d4f4cbeaacaf4d6d4c955652b6aed623c2fdeb18.png"][/img]
We thought Nanomon would be the ultimate desktop pet, a charming throwback to the golden era of digital companionship. Born from the bits and bytes of forgotten cyberspace, every Nanomon was unique: from flying cats to sentient melons to pixelated dragons.
And every one of them? Wants something from your child.
Attention. Snacks. Validation.
Your kid used to ask, Can I have dessert? Now they ask, What happens if I feed my Nanomon the Unnatural Yoghurt AND the Forbidden Donut? And you know what happens? It evolves. Thats right. Nanomon rewards curiosity and experimentation. What sort of lesson is that?
[img src="https://clan.cloudflare.steamstatic.com/images/39937781/a0688e386824099cb65a95631b3661fcfab38526.png"][/img]
With every exotic meal your child force-feeds their Nanomon, it gets stronger, weirder, and (allegedly) cooler. This evolution system means no two Nanomon are the same. Some become warriors. Some become pop stars. One even becomes a rock.
Children are learning that actions have consequences. That growth takes nurturing. That if you truly want your Nanomon to become the strongest, or the best tennis player in the Nanoscape, youll need to help them discover who they are.
Disgusting.
[img src="https://clan.cloudflare.steamstatic.com/images/39937781/3bc491863be8469f47f8a999de4860377b293166.png"][/img]
Worse yet, these pixelated gremlins dont stay in their tiny screen-cage. No, they crave exploration. The Nanoscape is a vibrant, bizarre world of color and chaos. A place where ice cream melts in the background, where pizza is gooey and warm in the distance. Those arent healthy snacks!
Your Nanomon wants to roam. It wants to find rare trinkets, weird snacks, and maybe take a poop in an enchanted forest. And your child? Theyre going right along with it! They're trading their TikTok doomscrolling for map-reading, item-collecting, and a strange fascination with digital fishing.
Yes, fishing. And stickball. And surfing.
Dad, can I borrow the laptop? they say. I need to check in on my Boomhound.
What happened to kids just lying on the carpet and staring at the ceiling?
But it gets worse. Nanomon isnt just about keeping something alive. Its about connection. When your childs Nanomon is sad, they feel it. When it wins a fishing mini-game, they cheer. When it dies? They grieve.
And then? They start over. With a new egg. With new love in their heart. Ready for all that heartbreak all over again.
At this rate, theyre going to grow up well-adjusted.
Of course, some children particularly those corrupted by Pokmon in the late '90s prefer a more aggressive approach. Nanomon accommodates that too.
Yes, your child can train their pixel pet into a battle-hardened warrior. They can fight other kids. Online. Sort of. In fast-paced duels filled with sparkles, explosions, and the occasional interpretive dance move. Imagine the nightmare!
Which means, it must be stopped.
[img src="https://clan.cloudflare.steamstatic.com/images/39937781/66bb46ba6f9fc6e1c3adeec4561121758bbc4538.png"][/img]
We spoke to one parent, who asked to remain anonymous:
Before Nanomon, my daughters room was a disaster. Now shes organizing her closet because thats what Golato would want. I miss the chaos.
Another shared:
My son has started talking to me about dreams. Not his dreamshis Nanomons. Apparently it wants to surf. Thats it, just surf! All around the world? Can you imagine the travel cost? Im terrified.
You could take action now. You could delete Nanomon from your household devices. You could return to a simpler time, when digital pets died in under 72 hours because someone forgot to feed them.
Or.
You could embrace it.
Because deep down, maybe we need Nanomon just as much as our kids do. Maybe, at the end of a long workday, all you want is a tiny little goober waving at you from the corner of your screen. Ready to hang out. To fish. To chill.
To just be there.
So, are Nanomon brainrotting our children?
Maybe. But if that rot comes with adventure, growth, experimentation, and the occasional slap-fight with a Pumpking, is that really so bad?
[hr][/hr]The Nanomon Demo is available now. Find your new best friend. Feed it something weird. Take it fishing. Or just vibe and watch it go for a walk. Either way, its ready for you. [dynamiclink href="https://store.steampowered.com/app/1498060/Nanomon_Virtual_Pet/"][/dynamiclink]
Hey Seekers,
While we are hard at work on Nanomon, sometimes we get to watch each others Nanomon grow up, take them on walks while on breaks, and share stories on what they found while out.
Check out the Nanomon demo if you havent yet!
[dynamiclink href="https://store.steampowered.com/app/1498060/Nanomon_Virtual_Pet/"][/dynamiclink]
- riv otter
Hey Tamers,
Each day, we'll feature a new Nanomon for everyone to draw together! I gathered and randomized a list of Nanomon, so join us in the process of putting art to digital creature! Without further ado, your Nanomon for the Art Along!
Today: Buzzpaw
Buzzpaw starts off our art adventures with their cat-like reflexes. Did you remember to feed them?
[img src="https://clan.cloudflare.steamstatic.com/images/39937781/83b983d6dd86309205e2cdeab12e1483483acb2c.png"][/img]
Tuesday: Golato
Golato is second on their list I cant wait to choose their colors. Hopefully, they dont melt in the summer heat.
[img src="https://clan.cloudflare.steamstatic.com/images/39937781/9393bed05aa9dff5462c5f1104fa5449375477d6.png"][/img]
Wednesday: Onion Light
Onion Light joins us in the middle of the week. They are the only mid-tier evolution that made it to the list! [img src="https://clan.cloudflare.steamstatic.com/images/39937781/522a84a14598d75f2a9a368c012f0580e52825af.png"][/img]
Thursday: Melon Ranger
The Melon Ranger has been preparing to join in and is readying their weapons. Dont get shot.
[img src="https://clan.cloudflare.steamstatic.com/images/39937781/5a81711cddcdaaafc1bf7757903844166f30db03.png"][/img]
Friday: Wild Dog
Wild Dog closes out the week! Fun fact: This was the Nanomon I got on my playthrough of the game! [img src="https://clan.cloudflare.steamstatic.com/images/39937781/6cb1bd37a8572676135dada31d42700bcd4ee561.png"][/img]
If you want to share what you draw or see what others draw then join the Nanomon Discord!
I cant wait to see what you come up with!
About two weeks left until launch! If you havent had the chance, check out the Nanomon Demo!
[dynamiclink href="https://store.steampowered.com/app/1498060/Nanomon_Virtual_Pet/"][/dynamiclink]
Riv otter
Hey Seekers,
Hey Seekers,
Hey Seekers,
Last week, we completed our first closed beta in the Nanomon Discord. Thank you to all the beta testers who played and give us plenty of informative feedback. Today, I want to share what we learned from all that testing!
First, though, let me share something new! Some new key art to support the development of Nanomon! What are your thoughts on it?
Hey Seekers, We have just wrapped up the community beta testing! Thank you everyone who signed up and playtested the beta of Nanomon. We have been collecting the feedback from the playtesters and will be using that to guide development and ideas going forward to release! The feedback from the testers have been very positive and we are excited to show off more in the future! - Riv otter
Hey seekers,
Hey Seekers, The community in the Nanomon Discord has finished voting on which Nanomon they preferred in different face offs! I talked about a few of the winners in last months dev log which you can check out here! There are five new winners of Nanomon slotted in!
Hey Seekers, We have released a new Nanomon demo in celebration of joining the Wholesome Spotlight Sale! The new demo includes new selection of activities, encounter system, and more! Handle your Nanomon with care and they will love you and lead you to far away places to discover new things. Which Nanomon will you raise and train? - Riv otter
Hey trainers, The community in the Nanomon Discord have been voting on which Nanomon they would like in the game! There are still a few more to vote on so if you want your voice to be heard be sure to join and vote! Here are the Nanomon that the community has voted so far to be in the game!
Hey trainers,
Welcome to the first monthly dev log for Nanomon! Each month, I will talk with Oscar Brittain to talk about what they have worked on and how their progress has been going. Ill forward the amazing work they have been working on to you all in a monthly dev log. These could be a general dev log or with a focus of gameplay, art, music, ect.
I talked with Oscar about the minigames and his thought process behind developing them for Nanomon.
This month, I was designing Minigames for Nanomon, but the more I added, the more I would have to teach players, which seemed bad.
My solution was 3 Control Types that are reused throughout the game:
Power Type - When the player clicks on the screen, their Nanomon will fire an attack in that direction, which moves at a speed equal to their Power Stat.
Agility Type - The players Nanomon will move to wherever the mouse cursor is pointing, at a speed equal to their Agility Stat.
Heart Type - When the Player clicks, their Nanomon will brace and defend themself for a period equal to their Heart Stat.
So now, when I design a minigame, I start with 3 questions:
What is the player getting out of this? (Resources? Stats? Just Fun?)
Increases their Agility Stat
What is the Theme of the minigame? (Soccer? Combat? Farming?)
Something fitting Agility, like Soccer.
Which Control Type best suits this minigame?
For an Agility-increasing minigame, the Agility Control Type.
And voila! A minigame where you have to juggle a soccer ball in the air for as long as possible!
Whats cool about this, is that it looks/feels different to all the other minigames, but by using the Agility Control Type, and a well-known theme (juggling a ball), I don't have to teach the player very much at all!
Fuck yeah, science!
-Oscar
Hello trainers, My name is Joseph and I am the community manager for Akupara Games. Im so happy to reveal that Akupara Games is now the publisher for Nanomon! https://youtu.be/tbQrcxzBJyY We had partnered with Oscar Brittain on their previous game Kardboard Kings and we are happy to continue our partnership to his next game. I cant wait to show off more and relax in Nanomon in the future. Hope you will treat your Nanomon with love. - Riv Otter
Okay, I'll keep this short: -When your Nanomon is a Baby, they will ask you Questions. For now, these are simple, and you pop the Bubble that represents the answer you want. As they grow up, they will ask less and less as they know more about the world. -Wheel of Ineptitude has been added as a new Activity. This is a basic version for now, but it lets you spend Caveman Meat to spin the wheel and win new items. -When doing an Activity, you can now Pin that Activity to your Main Menu. This means that you can quickly return to that Activity at any time, even days later. This means you don't have to explore the Map every day to find a Fishing spot, or the Farm, you can just Pin it. -When your Nanomon's Energy is <50%, and you return Home, they will sleep in Bed. This hopefully will make it clear that being at Home replenishes your pet's Energy. Once it's >50%, they will keep gaining Energy, but no longer be in Bed -When your Nanomon is a Baby, their Hunger and Thirst now increase at 10x speed. To compensate, if you start a new game, you'll be given way more starting items. -In Settings, you can DELETE YOUR SAVE. This has been requested for ages. -Defeating Area Bosses will now send you a letter thanking you and giving you an item -You can now Pet your Nanomon while exploring. -Added a small counter to how many times you've attacked the target in Meat Mines and Dandelion game. -Nanomon now enter from off screen whn exploring an area. Enjoy!
YUM! You can now feed your nanomon their own poo. Why? Idk, you're the sickos, not me. Also, I increased the speed that your nanomon will explore areas. It is now more fun to play Nanomon Virtual Pet. Finally, I've added a couple of new Traits: Farmer - You get this after successfully harvesting a field of crops. You'll now be able to see where the Farm is on the Map without having to explore the area. Skatman - You just get this is if you feed your nanomon their poo. You are disgusting Okay, legit, the Poo-meta is gonna be fire in this game, just you wait.
Hooray! First big update! The game is ALIVE! These changes should be live for the Demo and Beta. Farming is a bit punishing at the moment, but I will be adding Traits/Badges and other items that will make it easier to specialize in it. (There will be a Trait/Badge that lets you see where the farm is without having to find it each day) Changes: -UI has been streamlined to make feeding faster. -Added Farming. Items can be planted and watered over 3 days, then harvested. The Farm should always spawn as an Activity either above, below, left, or right of the starting area. -Added The Meat Mines. This is a simple end of area Activity to literally mine basic food lol. -Made it more obvious when your Nanomon's energy is recharging at home. -Added sprite sets for stage 3 Food Type and Primal Type Nanomon. -Cursed Donut. This doesn't currently curse you, but it just increased your Nanomon's growth meter to 99%. -Now Nanomon make is VERY CLEAR when they are recharging their Energy -Fixed issue that corrupted saves when failing to evolve. -Many HUD tweaks -Many Bug Fixes
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