In this case, the Nameless God takes an interest in the fate of a witch named Hazel.
Captured, she wakes up in a prison somewhere in Aravorn. She's not alone though. Locked in the cell next to her is an assassin named Sasha who is as lethal as she is beautiful. But can Hazel trust her just because they're in a similar situation?
The alternative is putting her faith in the paladin interrogating her. While that option is far from ideal in it's own right, Hazel can't help but feel a special connection to Tori. Is it just in her head though? Or can she really use that bond to escape?
The answer is no, of course. Hazel did end up in the Under-Realm one way or another. But is that all there is to her story? Do all of her choices lead to death? Or does she have one final trick up her sleeve?
Tales Of The Under-Realm: Hazel features two love interests, Sasha and Tori. Each of them have multiple endings that are based on the choices the player makes during the game.
The events of this story take place in Aravorn during the year 700, after the Human Empire has been split into regions and city-states due to civil unrest and power-hungry wizards.
The Cast
Hazel - One of the last witches in Aravorn - at least, that's what the Council of Grimoire thinks. She's being held prisoner in the hopes that she'll spill what she knows about the rest of them. Now Hazel has to somehow find a way to protect her fellow witches and herself.
Sasha - Hazel's chatty cellmate. Though she seems to be an open book, she's actually rather mysterious. She hasn't had an easy life which is what ultimately led to her becoming an assassin for hire. Don't be deceived by her appearance, she has more than earned that title.
Tori - Once a Disciple of Truth, she left the temple on Mount Kronos to found her own order of Templars. Strong and determined, she is in charge of a task force responsible for hunting down any witches left in Aravorn.
Greetings all,
Were thrilled to unveil the crowdfunding campaign for our upcoming fantasy game, "Thieves of Dingirra." This title blends town management, RPG mechanics, and, of course, visual novel elements with romance.
The core experience is designed to be approachable and casual, ensuring its not overwhelming, while still delivering strong replay value through numerous random events. RPG battles are limited to a set number, eliminating the need for grinding.
Youll still have the freedom to equip your party, choose skills, and assign attributes during level-ups, but the focus remains on a curated sequence of missionsno endless farming required.
These missions unfold in a rogue-like fashion, featuring a map of various locations within a target building. Each spot presents unique possibilities: a skirmish, a trap, a hidden treasure, a captive to free, and more. Strategic party and inventory management will be keypack too many healing potions, and youll leave less room for stolen loot.
On the romance front, the game offers six love interests for your male or female protagonist to pursue with two bisexual furry characters.
For a deeper dive, visit our Kickstarter page:https://www.kickstarter.com/projects/winterwolves/thieves-of-dingirra
Or add the game to your Steam wishlist here:https://store.steampowered.com/app/617990/Thieves_Of_Dingirra/
Thank you for your support!
Minimum Setup
- Processor: 1 GhzMemory: 1 GB RAMStorage: 150 MB available space
- Memory: 1 GB RAMStorage: 150 MB available space
- Storage: 150 MB available space
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