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Dungeon Team
Wakefield Studios Developer
Wakefield Studios Publisher
2021-03-01 Release
FREE
Game News Posts: 12
🎹🖱️Keyboard + Mouse
Very Positive (143 reviews)
Public Linux Depots:
  • [0 B]
6 weeks worth of patch notes...

2025.02.11 - Mostly bugs & AI fixes :) Added an opt-out profanity filter for chat. Added a "Skip tutorial" button. Prayer Candle tooltips now state the candle's alignment. Balance: gave Blunt Arrow AP cost a nerf: 50 - L*2 --> 80 - L*2 AI - Units will now target enemies with lowest EFFECTIVE health (HP * Armor Class), not just lowest HP. - Summon abilities no longer belong to the Support tree. Instead they're treated as self-buffs, which is now its own tree that is checked before the roles waterfall. - Units will not pass turn waiting for MP to cast a buff. - The Tank and DPS Close trees will now be completely ignored by "pure ranged" units (i.e. has Ranged DPS prioritized above both, and no melee abilities equipped). - Melee heroes will now only use Mortal Strike if it will kill the target. - Fixed a bug causing units with Leap to hop around randomly. - Interference units will no longer stun a feared target - Now no one anywhere will ever target a summoned unit for healing. Bugs - Fixed a bug with Mortal Strike AI rendering ghost damage. - Fixed AP cost refund for Mortal Strike. - Fixed a bug where weapons didn't proc off Sky Hammer. - Fixed a bug rendering Caverns loot after tabbing out and back. - Fixed a bug allowing Inn attacks when out of challenges. - Fixed the layout of item icons in the Battle Debrief modal. - Fixed the display of dye icons in inventory and the shop. - Fixed a bug dropping Caverns performance when the log gets full. - Fixed a bug making naked heroes hard to click. - Fixed the formatting of currency and HP/AP/MP displays. - Fixed message log spam when tabbing out and back in. 2025.01.18 - Chat system update Chat - Instead of having a single, global chat channel... chat rooms are now separated by language, as well as limited to 200 players each. - Introduced three new chat commands: /mute , /unmute , and /muted (to get a list of muted players). - You can no longer inject HTML into the chat :) - Posting links in chat is disallowed now, except for a whitelist. DM rob-wfs on Discord if you want something added to the whitelist. AI - Summon Dwarf will now target tiles near the nearest enemy, not next to the caster. - Support units should no longer send mana to summoned units. - Caverns squads will now buff & summon while rooms are empty, instead of doing nothing. 2025.01.04 - 9 new caverns mobs! Plus balance & AI fixes... Get ready to face these new mobs in the Caverns: - Ectoplasm - Fire Drake - Flying Jelly - Ghost - Goo - Lich - Phantasm - Voidwalker - Wraith Balance - Reduced duration of fears * Road to Nowhere: 1 + L*(Le/100 + Pe/150) --> 1 + L*(Le/150 + Pe/200) * Devil Mask: 0.5 + L*(Ma/250 + Le/350) --> 0.5 + L*(Ma/333 + Le/333) - Reduced duration of Taunt: 1 + L*(Wi/200 + Pe/250) --> 1 + L*(Wi/225 + Pe/275) - Increased duration of summoned Dwarves/Elves/Faeries: 40 + L*2 --> 40 + L*5 - Increased the AP cost of several abilities: * Road to Nowhere: 15 --> 50 * Summon Dwarf/Elf/Faerie: 10 --> 35 * Psyche Out: 10 --> 35 * Devil Mask: 40 --> 50 * Poppets: 10 --> 35 * Bless: 10 --> 25 - ONE ability, however, got an AP cost reduction - Stance Dancing: 70 --> 50 - Increased Summon Option range: 5 --> 9 - Reduced the damage of Fire/Thunder/Weepin/Venomous weapon procs, - Adjusted the gold prices of items in the shop (made sensitive to prefixes/suffixes) - Increased stat bonuses for Trinket type items AI - Fixed a bug causing ranged units to use AoE attacks when single-target is better - Fixed bugs in the movement AI, esp. for units with Leap/Teleport - Fixed a bug causing units to fumigate a lot of nearby allies - Tanks will no longer taunt enemies who are feared Fixed the Suture ability Fixed several bugs in damage calculations, especially for Armor Spikes. Also made poison & bleed damage affected by Affinities Caverns: play an alert sound when a room is cleared


[ 2025-02-12 03:34:52 CET ] [ Original post ]

Dungeon Team is a turn-based tactics team builder with 2 main game modes: PvP arena, and an idle dungeon crawl for leveling up your squads.

PvP Arena

PvP can be synchronous or asynchronous, meaning you can play in real-time with anyone online, or challenge other players' AI-controlled squads - people can challenge your squads while you're away, too, so make sure your builds & AI settings are top notch! You'll get ratings and leaderboard placements for 1v1, 2v2, 3v3, 5v5, and 7v7 divisions.

Caverns

Caverns is an a PvE idle dungeon crawl where your whole hero roster (up to 11 classes) will auto-battle a procedural slew of goblins, kobolds, etc.

There's a lot of depth to the mechanics for developing your units, including:
  • 57 unique abilities
  • 8 mix-&-match ability trees (Bow Use, Melee Combat, Alchemy, Conjuration, etc.)
  • Procedurally-generated equipment system
  • An altar to beg the gods for better gear ;)
  • AI roles waterfall (Tank, DPS Close, DPS ranged, Support, Interference)


MINIMAL SETUP
  • OS: Ubuntu 16.04 or above (x64)
  • Processor: Core i3-4160T. 3.1GHzMemory: 2 GB RAMStorage: 300 MB available space
  • Memory: 2 GB RAMStorage: 300 MB available space
  • Storage: 300 MB available space

GAMEBILLET

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GAMERSGATE

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MacGamestore

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HUMBLE BUNDLES

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