Dungeon Team is a turn-based tactics team builder with 2 main game modes: PvP arena, and an idle dungeon crawl for leveling up your squads.
There's a lot of depth to the mechanics for developing your units, including:
PvP Arena
PvP can be synchronous or asynchronous, meaning you can play in real-time with anyone online, or challenge other players' AI-controlled squads - people can challenge your squads while you're away, too, so make sure your builds & AI settings are top notch! You'll get ratings and leaderboard placements for 1v1, 2v2, 3v3, 5v5, and 7v7 divisions.Caverns
Caverns is an a PvE idle dungeon crawl where your whole hero roster (up to 11 classes) will auto-battle a procedural slew of goblins, kobolds, etc.There's a lot of depth to the mechanics for developing your units, including:
- 57 unique abilities
- 8 mix-&-match ability trees (Bow Use, Melee Combat, Alchemy, Conjuration, etc.)
- Procedurally-generated equipment system
- An altar to beg the gods for better gear ;)
- AI roles waterfall (Tank, DPS Close, DPS ranged, Support, Interference)

Armor Class revamp!
- Armor Class now works as a % damage reduction, not flat
- Removed the Pixie Dust cost for resetting abilities & attributes
- Caverns info panel: added loot items to the legend, blurb about auto-pickup
- Nerfed Multi-shot damage
- Reduced gold rewards for Inn battles
- Fixed a bug resizing the game window from the Shop
- (And, as usual, several other bug fixes not worth mentioning.)
[ 2024-12-02 19:03:20 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 16.04 or above (x64)
- Processor: Core i3-4160T. 3.1GHzMemory: 2 GB RAMStorage: 300 MB available space
- Memory: 2 GB RAMStorage: 300 MB available space
- Storage: 300 MB available space
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