OpenTTD is a business simulation game in which players earn money by transporting passengers and cargo via road, rail, water, and air. It is an open-source remake and expansion of the 1995 Chris Sawyer video game Transport Tycoon Deluxe.
Build
Connect industries and cities on procedurally-generated maps of up to 4096 x 4096 tiles by building a network of roads, railways, docks, and airports. Navigate dense city streets, cross oceans and rivers, and conquer high mountains in one of four climates.Transport
Work alone or with friends to complete production chains and transport finished goods to towns. Assemble a fleet of hundreds of vehicles, transferring cargo as needed in an interconnected, multimodal network with optional cargo destinations.Upgrade
Keep up with technological improvements through the years as towns grow; new modes of transport are invented; and industries appear, change production, or fail. Expand stations and build network capacity to keep up with demand and avoid delays.Extend
Customize your OpenTTD experience via community-made mods downloaded through an in-game content service, including real-world vehicles, new industry sets, custom scenarios, and more.Free and open-source
OpenTTD is free and open-source software, licensed under the GNU General Public License version 2.0. OpenTTD is under ongoing development. OpenTTD is not an abbreviation of anything.
OpenTTD 12.0-beta2 released
To sweeten the deal, we also sneaked in a feature for cargodist that will make it take travel time more into account when routing passengers, mail and other express cargoes.
As the first issue is critical, and if you are using 12.0-beta1, we urge you to upgrade to 12.0-beta2 as soon as possible.
Please keep up the testing, and report any issues as normal!
* Changelog * Bug tracker * Questions and player support (Discord )
Thanks to your awesome testing, we found one critical bug in 12.0-beta1.
To quickly address this, we release our second beta of the 12.X release series.
You can find it in the "testing" beta branch on Steam!
There are only a few fixes in this release, mostly related to network servers.
Most notably:
- Connecting with the same client name thrice hangs the server.
- Reusing of invite-codes was reported poorly.
To sweeten the deal, we also sneaked in a feature for cargodist that will make it take travel time more into account when routing passengers, mail and other express cargoes.
As the first issue is critical, and if you are using 12.0-beta1, we urge you to upgrade to 12.0-beta2 as soon as possible.
Please keep up the testing, and report any issues as normal!
* Changelog * Bug tracker * Questions and player support (Discord )
[ 2021-08-19 19:56:15 CET ] [Original Post]
Minimum Setup
- OS: Linux
- Processor: YesMemory: 256 MB RAM
- Memory: 256 MB RAM
Recommended Setup
- OS: Linux
- Processor: 2+ GHzMemory: 512 MB RAM
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