TWO MONTHS is a souls-like action RPG adaptation of one man's struggle to develop the ultimate handheld computing device. This is a faithful retelling of his two month journey.
Features:
Features:
- Sword & shield combat inspired by the Souls series
- A unique, highly configurable level-up system that lets you choose your playstyle e.g. glass cannon, evasion, blocking, regen or a mix of everything
- Interconnected level design with lots of secret areas, shortcuts and environmental hazards. 5 - 7 hours on average to complete on a first playthrough depending on skill level
- Challenging bosses
- Retro soundtrack by Filippo Vicarelli
THE FORGOTTEN PRE-ORDERER

The bosses are furious and want a rematch! Fight powered up versions of them back-to-back!

Matzesu has been waiting DECADES for his Pyra. He's mad about it and has a big sword.
BOSS RUSH

The bosses are furious and want a rematch! Fight powered up versions of them back-to-back!
NEW BOSS

Matzesu has been waiting DECADES for his Pyra. He's mad about it and has a big sword.
Improvements
- Sorcerer's beam now does fixed damage instead of rapidly draining health
- Slightly increased delay between Sebastien's attacks
- Smoother animation blending (barely noticeable)
[ 2023-03-07 14:04:56 CET ] [Original Post]
Minimum Setup
- OS: SteamOS
- Processor: Intel Core i5Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Nvidia GTX 260 / AMD FirePro V4900. OpenGL 3.0 Support
- Storage: 100 MB available space
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MacGamestore
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