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By compiling with the latest Unity version, a controller issue was fixed. I also made a little gameplay change: if you accelerate from walk to sprint speed, it would only do so in the direction you were currently moving in. This was a deliberate gameplay choice to force players to have the player change direction first, before they fully accelerated. However, I have changed my mind since, as I feel the downside weighs too heavily: it doesn't feel very intuitive. If you preferred the old way a lot more, let me know, I'll put the previous build in a separate branch as an option! If you notice any regressions with this build, let me know! Full changelog v15: - compiled with new unity to fix PS4/DS4Win controller issues - can now accelerate to sprint into any direction, rather than only near the current walk direction - team 1 (player team) now selected by default on world cup matches, to avoid confusion
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