A shoot-em-up with rogue-like elements and beautiful hand-drawn graphics. Game features: Procedurally generated levels with randomised enemy waves and pickups Branching paths - select from 20+ levels 30+ weird and wonderful bosses 30+ unique weapons and items to find Upgrade your ship between levels at the shop Boss Rush mode Online leaderboards Awesome soundtrack by the amazing Dolphin!
v1.4.0
Changelog:
I've upgraded the engine to the latest version of Godot, hopefully some performance improvements might come through. If you see any weird new bugs that might have been caused by the update then please report them on Discord or the discussion board :) Slightly reduced later boss health (level 4 onwards) Slightly reduced miniboss health Slightly increased Dash and Flash item cooldowns Attempted to soften the coin SFX a touch
Minimum Setup OS: 64 bit Linux OSStorage: 1 GB available space Storage: 1 GB available space
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