



🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Changelog v0.1 (Experimental branch) This patch fixes a couple of bugs, makes some gameplay improvements and changes the denotation for versions. This version also will break save games, but your campaign progress should be fine. Please contact me, if your campaign progress was deleted, I might be able to help you out. General: - Added a small delay before the first dialogue of a mission pops up, so that the starting building spawn animations can play properly before being paused. Runes: - Runes now can also terraform forests, clay soil, rock soil and ore hills. - Added additional spawnable ruins to missions 6, 8, 9, 10. Fixes: - Fixed a display bug where unused visual effects were still displayed. - Fixed lighting settings to hopefully produce less artifacts in mission "Into the Darkness". - Fixed character idle animations being paused with the game. - Fixed multiple typos. - Fixed a tooltip display bug in the rune crafting panel. - Fixed a bug where ruins could potentially spawn in water. - Fixed two bugs with achievements not being able to be fulfilled.
[ 6081 ]
[ 1481 ]
[ 2067 ]