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Structura 1.3.5 Small bugfixes. Changelog:
Structura 1.3.4 Improved some of the game effects. Balance changes. Changelog:
Structura 1.3.3 Refactor some menus, bugfixes. Changelog:
Structura 1.3.2 Bugfixes. Changelog:
Structura 1.3.1 New features regarding usability and small balance changes. Changelog:
Structura 1.3.0 Bug fixes everywhere, added more cheat codes. Changelog:
Structura 1.2.9 Quick fixes. Changelog:
Structura 1.2.8 Small gameplay fixes. Changelog:
Structura 1.2.6 Mostly fixes Changelog:
Structura 1.2.5 Fixes Changelog:
Structura 1.2.4 Ironing out SteamDeck support Changelog:
Structura 1.2.3 Bugfixes 2 new operations Changelog:
Structura 1.2.2 Bugfix Changes to improve experience with the Steam Deck. Changelog:
Structura 1.2.1 Changes to make Structura compatible with the Steam Deck. Changelog:
Structura 1.2.0 Bugfixes Changelog:
Structura 1.1.9 Mostly bugfixes Changelog:
Structura 1.1.7 Small things Changelog:
Structura 1.1.6 Bug fixes Changelog:
Structura 1.1.5 Lots of bug fixes Unique shapes for all buildings (cuboids, sphere, cylinder, etc) Scanner can locate the closest asteroid belt Changelog:
Structura 1.1.4 Small bug fixes Changelog:
Structura 1.1.3 Main menu overhaul with keyboard shortcuts Invert mouse Bugfixes Changelog:
Structura 1.1.2 Windows build updated using latest compiler Bugfixes Changelog:
Hello I present some play through videos for Structura. Standard tutorial play through: https://www.youtube.com/watch?v=QyBNwY2LrFs Advanced tutorial play through: https://www.youtube.com/watch?v=bSoLLzaFHoI&t=0s Developer plays the structura early game: https://www.youtube.com/watch?v=j-KBN6iLRf0
Structura 1.1.1 Bugfixes Changelog:
Structura 1.1.0 Bugfixes Changelog:
Structura 1.0.5 Bugfixes Changelog:
Structura 1.0.4 Bugfixes Changelog:
Structura 1.0.3 Changelog:
Structura 1.0.2 New soundtrack, launcher and some fixes Changelog:
Structura 1.0.1 Improved the beginning phase. Changelog: Asteroid depletion when using sentinel mining. Jump operation now requires monoliths. New sentinel operation and menu (hull repair). The unit starts with 0 matter, 0 antimatter, and 200 energy. Sentinel mining is now required to get resources at begin of game. Added Antimatter trap by default on sentinel mid modules (antimatter source). Depleted resources no longer make you lose the game instantly. Any resources at 0 will cause the hull to lose 1 hitpoint per tick. The emergency power state only consumes energy. New tutorial explaining how to mine asteroids, and kickstart the economy. Small fix for mouse over component panels.
Structura 1.0.0 is released!
This is an single player indie rts hybrid , with really unique mechanics,
and they say the genre is dead , i beg to differ :)
Graphics are a bit retro but with its own style.
This game is a strange beast and it took a lot of time to make.
Hope people will enjoy it, but be warned is not a casual game
and is not hand holding the player.
The tutorials are must, take your time to understand how it works.
Live long and prosper
Structura Changelog:
Structura Changelog:
Structura minor release Changelog:
Minor bug fix release, last release for 2020. Changelog:
Structura is released as early access. If you want to share your feedback, ideas please send me an email, leave a comment on the Steam page or join the discord channel. The development, balancing fixes will continue, dev diaries soon. [previewyoutube=QJphM5XDEa4;leftthumb][/previewyoutube] Structura is a rather unique sci-fi real time strategy set in space. Its a hybrid of rts and fps, emphasis on combat and survival , the economy is important for the war effort. You are the commander of a combat unit of the Human Resistance Fleet. Build your economy for war, modify the unit by adding components, explore, expand and survive the savage waves of enemies attacks. Scan and destroy enemies, plan your defenses, jump the unit to safety. Thank you
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