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Power of Two
MrJackphil Developer
MrJackphil Publisher
2021-03-05 Release
Game News Posts: 8
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive (26 reviews)
Public Linux Depots:
  • power-of-two linux32 [239.18 M]
  • power-of-two linux64 [239.1 M]
Patch note 0.1.0

Remain consistent, become various


Hopefully, we've added a lot to your game experience.


General


  • Singleplayer! Now you can play alone, and that experience differs a lot from Cooperative.
  • New Rule System: unlock all kinds of game modifiers by completing levels and see how they can change your gameplay: from "Noir Mode" to "Shooter Mode." Please keep in mind that it is the first iteration of this feature, unfinished and raw. We need your feedback.
  • Game mode switching: Zen Mode for calm and meditative gameplay, True Mode for fun and dynamic. Zen Mode is enabled by default.

Bugs


  • Small bugs fixed here and there.

Visual&Interface enhancements


  • New game menu one more (and not the last) time.
  • New "Choose a Player"-screen.

Levels


  • Narrative pieces deleted from all levels. They were superfluous. We will make something better.
  • Existing level polishing.

Development


  • Rule System is easily expandable.

Next steps


  • Polish everything
  • Polish one more time
  • Polish until all feels good
See you later! Always yours, Power of Two team


[ 2021-01-22 19:58:58 CET ] [ Original post ]

Local 2 player co-op fast-paced action game about pushing, dashing and colliding.
But there is always something more...

Key features

  • Intuitive gameplay. We are trying to make everything as clear as possible through visual and audial feedback, consistency of game elements, and tactility.
  • Choose your tempo. No artificial challenges: play the way you want and can: kill or evade, be fast or slow, play risky or carefully.
  • Tactile, fun, and a bit chaotic game mechanics. Push them, see them collide, and try not to get hit!
  • "Sensual" cooperative. No need to plan, discuss, or argue. Just play together.
  • Diversity of level layouts. We are trying to unleash the full potential of our limited spatial resources. How many types of corridors can you imagine?
  • Questionable yet original narrative. Is there something beyond these simple shapes and colors?..

MINIMAL SETUP
  • OS: glibc 2.15+. 32/64-bit
  • Processor: Dual CoreMemory: 400 MB RAM
  • Memory: 400 MB RAM
  • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
  • Storage: 600 MB available space

GAMEBILLET

[ 6081 ]

0.84$ (91%)
49.77$ (17%)
8.39$ (16%)
24.87$ (17%)
5.10$ (91%)
16.57$ (17%)
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50.37$ (16%)
4.87$ (19%)
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13.34$ (11%)
42.45$ (15%)
25.47$ (15%)
19.97$ (20%)
2.50$ (90%)
6.71$ (16%)
12.59$ (16%)
24.59$ (18%)
8.27$ (17%)
4.24$ (79%)
16.57$ (17%)
4.24$ (92%)
12.44$ (17%)
13.42$ (78%)
4.47$ (78%)
10.76$ (17%)
1.56$ (84%)
16.97$ (15%)
8.39$ (16%)
7.68$ (87%)
GAMERSGATE

[ 1481 ]

30.0$ (50%)
3.0$ (70%)
2.0$ (90%)
2.25$ (89%)
0.75$ (92%)
1.0$ (90%)
10.0$ (75%)
2.64$ (82%)
3.0$ (80%)
1.5$ (92%)
17.5$ (50%)
0.68$ (89%)
3.4$ (80%)
8.0$ (60%)
14.18$ (68%)
8.0$ (60%)
2.0$ (90%)
7.83$ (74%)
3.52$ (82%)
3.48$ (83%)
1.7$ (91%)
3.26$ (78%)
6.0$ (80%)
2.0$ (90%)
6.0$ (80%)
3.0$ (85%)
6.16$ (82%)
5.22$ (74%)
0.75$ (92%)
5.0$ (75%)
MacGamestore

[ 2067 ]

13.99$ (22%)
1.99$ (85%)
25.49$ (15%)
1.09$ (84%)
13.89$ (77%)
4.99$ (50%)
1.19$ (76%)
1.49$ (85%)
6.24$ (75%)
2.48$ (83%)
5.99$ (90%)
2.98$ (80%)
1.28$ (87%)
8.99$ (10%)
18.99$ (24%)
13.49$ (10%)
1.10$ (93%)
18.49$ (47%)
1.19$ (76%)
1.09$ (91%)
15.99$ (20%)
21.99$ (27%)
1.19$ (88%)
7.94$ (21%)
2.99$ (95%)
4.99$ (80%)
17.49$ (13%)
8.99$ (10%)
15.89$ (21%)
1.24$ (75%)

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