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Local 2 player co-op fast-paced action game about pushing, dashing and colliding.
But there is always something more...

Key features

  • Intuitive gameplay. We are trying to make everything as clear as possible through visual and audial feedback, consistency of game elements, and tactility.
  • Choose your tempo. No artificial challenges: play the way you want and can: kill or evade, be fast or slow, play risky or carefully.
  • Tactile, fun, and a bit chaotic game mechanics. Push them, see them collide, and try not to get hit!
  • "Sensual" cooperative. No need to plan, discuss, or argue. Just play together.
  • Diversity of level layouts. We are trying to unleash the full potential of our limited spatial resources. How many types of corridors can you imagine?
  • Questionable yet original narrative. Is there something beyond these simple shapes and colors?..
Power of Two
MrJackphilDeveloper
MrJackphilPublisher
2021-03-05Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
Positive (26 reviews)
Public Linux Depots:
  • power-of-two linux32 [239.18 M]
  • power-of-two linux64 [239.1 M]
Patch note 0.0.1

We're finally here with the very first patch.

We've focused on gameplay-influencing bugs and flows, and this is what we've achieved.

General

  • Added "Press any button to join"-phase on the first level after launch.
  • Added two gamepads support.
  • Added additional gamepad bindings: any button on the left side can be used to dash, any button on the right side can be used to push.

Bugs

  • No more players flying through level geometry (walls, in particular).
  • No more "frozen" enemies.
  • No more "checkpoint lags", your progress saves immediately.
  • No more not working gamepads on the first and the last levels.

Visual enhancements

  • Play comfortably with your aspect ratio: two vertical black lines on the borders are removed.
  • Active and inactive enemies are now easier to distinguish: inactive enemies are desaturated, while active ones are bright and gay.

Levels

  • Start progression became smoother - we've added additional tutorial levels and remake some of the existing ones.
  • More checkpoint throughout levels - less frustration.

Development

  • New and faster level creating method using tilemaps.

Next steps

  • Level completion timer and statistics.
  • Death screen.
  • New cooperative mechanics.

See you later!

[i]Always yours,
Power of Two team[/i]

[ 2020-12-11 19:14:03 CET ] [Original Post]

Minimum Setup

  • OS: glibc 2.15+. 32/64-bit
  • Processor: Dual CoreMemory: 400 MB RAM
  • Memory: 400 MB RAM
  • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
  • Storage: 600 MB available space
GAMEBILLET

[ 5613 ]

2.50$ (75%)
25.19$ (16%)
7.07$ (12%)
11.84$ (21%)
1.18$ (80%)
4.00$ (80%)
53.35$ (11%)
3.98$ (80%)
15.14$ (24%)
1.50$ (90%)
17.48$ (13%)
1.98$ (80%)
12.42$ (17%)
3.00$ (80%)
0.68$ (93%)
7.64$ (81%)
9.33$ (38%)
50.98$ (15%)
5.03$ (16%)
4.00$ (80%)
20.42$ (18%)
7.95$ (20%)
28.69$ (18%)
16.57$ (17%)
16.79$ (16%)
8.28$ (17%)
10.90$ (27%)
13.34$ (11%)
26.65$ (11%)
7.56$ (24%)
GAMERSGATE

[ 1729 ]

1.13$ (96%)
2.0$ (90%)
3.0$ (50%)
11.24$ (55%)
3.4$ (83%)
2.5$ (75%)
3.0$ (50%)
6.0$ (70%)
3.51$ (88%)
4.14$ (86%)
1.13$ (62%)
2.5$ (75%)
4.5$ (85%)
13.49$ (46%)
7.2$ (64%)
1.01$ (49%)
6.53$ (78%)
3.4$ (83%)
8.0$ (60%)
3.13$ (83%)
1.02$ (74%)
3.0$ (85%)
10.91$ (22%)
7.5$ (50%)
9.0$ (77%)
4.25$ (83%)
2.62$ (47%)
10.5$ (70%)
2.18$ (78%)
5.63$ (81%)
MacGamestore

[ 4683 ]

1.10$ (93%)
1.99$ (87%)
1.19$ (94%)
1.99$ (85%)
2.09$ (70%)
1.19$ (88%)
9.49$ (5%)
3.49$ (65%)
51.49$ (26%)
0.79$ (84%)
11.24$ (55%)
3.99$ (69%)
2.89$ (86%)
1.19$ (88%)
10.99$ (63%)
21.99$ (27%)
3.99$ (80%)
13.99$ (22%)
3.99$ (90%)
9.49$ (5%)
2.83$ (95%)
65.99$ (6%)
4.99$ (50%)
2.99$ (70%)
1.99$ (60%)
2.99$ (95%)
0.79$ (74%)
0.99$ (90%)
2.48$ (83%)
2.49$ (75%)

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