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Local 2 player co-op fast-paced action game about pushing, dashing and colliding.
But there is always something more...

Key features

  • Intuitive gameplay. We are trying to make everything as clear as possible through visual and audial feedback, consistency of game elements, and tactility.
  • Choose your tempo. No artificial challenges: play the way you want and can: kill or evade, be fast or slow, play risky or carefully.
  • Tactile, fun, and a bit chaotic game mechanics. Push them, see them collide, and try not to get hit!
  • "Sensual" cooperative. No need to plan, discuss, or argue. Just play together.
  • Diversity of level layouts. We are trying to unleash the full potential of our limited spatial resources. How many types of corridors can you imagine?
  • Questionable yet original narrative. Is there something beyond these simple shapes and colors?..
Power of Two
MrJackphilDeveloper
MrJackphilPublisher
2021-03-05Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
Positive (26 reviews)
Public Linux Depots:
  • power-of-two linux32 [239.18 M]
  • power-of-two linux64 [239.1 M]
Patch note 0.0.1

We're finally here with the very first patch.

We've focused on gameplay-influencing bugs and flows, and this is what we've achieved.

General

  • Added "Press any button to join"-phase on the first level after launch.
  • Added two gamepads support.
  • Added additional gamepad bindings: any button on the left side can be used to dash, any button on the right side can be used to push.

Bugs

  • No more players flying through level geometry (walls, in particular).
  • No more "frozen" enemies.
  • No more "checkpoint lags", your progress saves immediately.
  • No more not working gamepads on the first and the last levels.

Visual enhancements

  • Play comfortably with your aspect ratio: two vertical black lines on the borders are removed.
  • Active and inactive enemies are now easier to distinguish: inactive enemies are desaturated, while active ones are bright and gay.

Levels

  • Start progression became smoother - we've added additional tutorial levels and remake some of the existing ones.
  • More checkpoint throughout levels - less frustration.

Development

  • New and faster level creating method using tilemaps.

Next steps

  • Level completion timer and statistics.
  • Death screen.
  • New cooperative mechanics.

See you later!

[i]Always yours,
Power of Two team[/i]

[ 2020-12-11 19:14:03 CET ] [Original Post]

Minimum Setup

  • OS: glibc 2.15+. 32/64-bit
  • Processor: Dual CoreMemory: 400 MB RAM
  • Memory: 400 MB RAM
  • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
  • Storage: 600 MB available space
GAMEBILLET

[ 6419 ]

8.39$ (16%)
15.11$ (24%)
16.79$ (16%)
1.50$ (90%)
4.95$ (17%)
6.61$ (17%)
16.57$ (17%)
4.95$ (17%)
24.59$ (18%)
41.49$ (17%)
28.69$ (18%)
33.17$ (17%)
3.93$ (21%)
12.42$ (17%)
6.71$ (16%)
33.14$ (17%)
5.78$ (17%)
16.57$ (17%)
24.87$ (17%)
5.03$ (16%)
8.78$ (12%)
17.75$ (11%)
24.87$ (17%)
26.65$ (11%)
4.95$ (17%)
10.76$ (17%)
18.39$ (8%)
17.59$ (12%)
12.42$ (17%)
16.96$ (15%)
GAMERSGATE

[ 2200 ]

1.35$ (92%)
1.02$ (74%)
6.8$ (83%)
1.84$ (74%)
0.75$ (92%)
1.19$ (83%)
1.2$ (92%)
0.42$ (79%)
0.85$ (91%)
0.9$ (91%)
0.85$ (91%)
4.25$ (83%)
0.6$ (91%)
1.28$ (87%)
0.85$ (91%)
1.84$ (74%)
1.58$ (77%)
1.84$ (74%)
0.43$ (91%)
0.85$ (83%)
2.04$ (87%)
0.64$ (91%)
7.65$ (74%)
4.25$ (79%)
8.99$ (55%)
0.75$ (81%)
1.84$ (74%)
1.53$ (87%)
3.4$ (91%)
1.05$ (85%)
MacGamestore

[ 4325 ]

53.99$ (10%)
4.99$ (83%)
1.19$ (88%)
4.98$ (88%)
11.24$ (55%)
2.99$ (85%)
1.99$ (90%)
1.49$ (85%)
1.99$ (80%)
0.99$ (75%)
9.49$ (5%)
1.99$ (60%)
51.49$ (26%)
9.49$ (5%)
1.04$ (85%)
1.19$ (76%)
2.99$ (80%)
2.98$ (80%)
1.19$ (94%)
21.99$ (27%)
1.29$ (84%)
1.09$ (84%)
2.49$ (83%)
1.09$ (95%)
1.19$ (88%)
2.24$ (85%)
1.29$ (91%)
0.99$ (90%)
1.79$ (91%)
2.99$ (85%)

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