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Highlights Engine Upgrade The engine upgrade to run the game on Heaps 2 and Hashlink 1.14 has been promoted to the main build. Thank you to everyone who helped test this on the upgrade beta branch! As always, please let us know if you run into any issues using the feedback form. In case you missed it, here is the list of major changes coming with the upgrade: - Improved online and offline performance - Greatly reduced game hitching - Improved loading times, including startup custom content loading - Improved garbage collection - Mouse disappears after idling Bug Fixes - Mouse is trapped less often within the game window. - Known issue: the mouse can sometimes become trapped by the game window (press Alt-Tab to fix it for now) - Resolutions now properly display on the graphics menu. Machine-specific Graphics Settings Graphics settings have migrated from the main save file to a separate one that does not sync to Steam Cloud. This allows each device to maintain its own graphics settings between launches. Menus Graphics Fullscreen and fullscreen borderless now automatically lock in your displays maximum resolution. Known bug: toggling from fullscreen or fullscreen borderless to windowed ignores your preset resolution option. In order to make the window the size you prefer, youll have to set the resolution after applying the windowed setting, and apply one more time. General Bug Fixes Launching a replay that contains missing custom content will now show a pop-up message instead of crashing - This fix was added to v0.6.11 but wasnt included in the patch notes. Hovering over a hidden token on the stage select no longer triggers a buzzer sound effect. Training mode toggles are no longer biased to the left when using the hand cursor. Loudspeaker Emoji? Were implementing this emoji into the patch notes to highlight issues that were resolved as a result of feedback from the community. Thank you so much for all of your help with improving Fraymakers! If you have a bug or any feedback youd like to inform us of, feel free to use our feedback form.
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