





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello fellow Aeons! In case you're not staying up to date from our twitter, where we mostly post our updates, we've been retraining ourselves to code in Unreal Engine 4.26. Our next game is going to be a slower paced battle royale that relies on tactical movement and positioning while also playing aggressively and scoring "kills" to level up your skill tree. We want to make a different kind of BR that punishes you for bad decision making instead of twitch reflexes or unlucky rng. We still estimate a playable prototype within 3-6 months from now but depending on how difficult it is to setup the custom server logic, it could be sooner or later. Hopefully sooner. In the mean time, we at Dragonflare Studios hopes you are all doing very well. P.S. I also forgot to write that it will be free to play. We want to maximize the player base so it doesn't feel like a ghost town.
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