FIGHT, DIE, GLITCH, WIN!
Experience the thrill of old-school arcade mayhem, updated and improved for the modern day!
Deploy your team of Glitchangels to repair 'THE SYSTEM', one corrupt subroutine at a time.
Defeat hordes of enemies, purify areas of corruption and unlock devastating abilities as you go.
BECOME A GHOSTLY APPARITION, GO SUPERSONIC, SUMMON MINIONS, NUKE THE WORLD, OR EVEN REWIND SPACE-TIME ITSELF!
The braver you are, the deeper you go, into the depths of the virtual realm - headlong into confrontation with the five bosses of the forbidden partions.
Coming 2020 - wishlist Glitchangels now to be notified of its release.
Experience the thrill of old-school arcade mayhem, updated and improved for the modern day!
Deploy your team of Glitchangels to repair 'THE SYSTEM', one corrupt subroutine at a time.
Defeat hordes of enemies, purify areas of corruption and unlock devastating abilities as you go.
BECOME A GHOSTLY APPARITION, GO SUPERSONIC, SUMMON MINIONS, NUKE THE WORLD, OR EVEN REWIND SPACE-TIME ITSELF!
The braver you are, the deeper you go, into the depths of the virtual realm - headlong into confrontation with the five bosses of the forbidden partions.
Coming 2020 - wishlist Glitchangels now to be notified of its release.
Version 1.2.4.0
- More freedom in shop when navigation (wrap top to bottom, left to right)
- Only show "Collect" hint on level 2 (not when looping)
- 'Trojans' should stop firing when affected by ZEN_AURA
- 'Thugs' should not reflect bullets when affected by ZEN_AURA
- Blue 'Pod' enemies do not drop skulls
- Ensure random timeout powerups do not count towards resume cost
- Added resume timeout cost to HUD
- Save COURAGE when saving checkpoints
- Save angel being played when saving checkpoints to alow resumptions with same angel
- Glitches respect the amount of PROTECTION remaining when starting / finishing
- Create a checkpoint at start of Loop 2 (AKA level 51)
- Added loop value to HUD next to level (e.g. 12.2)
- Added SACRIFICE to checkpoints
- Show angel, CHERUBS, SACRIFICE and GOLEMS on resume chekpoint menu
- Some boss 'randomisaton' when looping
- Hopefully stopped player weapons sounds from not playing
- Added some extra names to the credits - THANK YOU BOTH SO MUCH FOR THE HELP
- Reduce the unlock delay for level and boss achievments (now unlocks when exiting level)
- Hide locked angel names on angel selection screen
- Increase cost of SACRIFICE after each purchase
- Apply a cost penalty on SACRIFICE when looping (AKA levels > 50)
- _Slightly_ increased cost of PROTECTION and GOLEM_LIFE
- Increased dame dealt to enemies when player has MIDAS_TOUCH
[ 2021-02-04 12:42:11 CET ] [Original Post]
Minimum Setup
- OS: glibc 2.15+. 32/64-bit. S3TC support is NOT required.
- Processor: Intel Core i3+Memory: 256 MB RAMStorage: 250 MB available spaceSound Card: Required
- Memory: 256 MB RAMStorage: 250 MB available spaceSound Card: Required
- Storage: 250 MB available space
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