

Not every battle is a contest of power... In our game every battle is a puzzle! Use cards which you obtained during your descent to execute cool combinations and to confront enemies on the very same field they use to confront you!
Unique roguelike, deck builder with puzzle elements.

- Plan your way through the dungeon either killing as many enemies as possible or going for a quick clear

- Upgrade your deck by buying new cards in shop that is always availiable

- No action points or mana system, you can play all cards from your hand if you manage to connect them to each other


Beta v0.8.6: Fixes
Thank you for following us, see you in about a week!
This update is generally just a fixes for previous update, we've had some cards changes and some general changes.
Card changes
- Strategize now upgrades adjacent cards by 1 (this was an intended effect)
- Aggressive Setup now grants 2 Armor (it was granting 1 by mistake)
- Redirection now loses Break when placed on top of a counter
- Atomic Battery fixed and now executes effect on the next placed card twice, as written
General fixes
- 2nd floor boss (Mushroom King) doesn't kill player with 5 or less Health outright
- (!!!) Steam Achievements are now working correctly (sorry about that one)
- Small stability improvements
Thank you for following us, see you in about a week!
[ 2021-02-02 15:18:07 CET ] [Original Post]
Minimum Setup
- Processor: Intel Core i3
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