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🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello again everyone! This release has been extremely challenging for me. I would like to thank everyone for your patience, I'm a solo developer and I needed a few more days to get the release in order. This release has been tested extensively by myself and it is ready to be experienced by most players. This release was originally going to be a full default-branch release, but there are some small features missing that I would prefer to have in the build before I upload the full build to the default branch. In order to play this build, please follow the instruction for accessing the beta branch. You can also lock to the 0.4.0-beta branch if you are planning on doing more long-form content on this release (like let's plays). I'm fairly confident that the current 0.4.0-beta release will be forwards compatible with the release coming next Friday. Note: Save files for 0.4.0 are not backwards compatible with previous versions. If you try to load a previous version you will be returned back to the main menu without warning (this will be improved soon). This should however not damage your save file in anyway if you want to revert. You can revert back to a previous version in the game properties for Boppio (within the steam client). A full list of changes will be available next Friday, its likely over the next few days we will have more bugs and features requests that will make it in before Friday and I want to take the time to complete a full change list. If you had played a previous version many of the new features can be found through the technology tree. Something easy to miss is buildings now have a context menu that can be expanded by pressing the cog in the upper right hand corner. There are also new terrain generation options, including infinite resources and disabling enemies. There will be a larger event happening next Friday, which will be the release of 0.4.0 into the default branch. This event will be accompanied by updated steam page assets and an updated trailer. One of the most challenging aspects of this release has been testing, this is probably the largest game I've ever worked on as far as content goes and its becoming extremely difficult to test balance changes in the game. Even small early game changes make a massive difference in how the mid game progresses. I have tested each part of this patch individually but I have not completed the entirety of the release myself from start to finish. Thank you again everyone for your patience with the release today, Boppy
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