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Platformer action and adventure game

Find a root vegetable, hold it up (KONPSI), eat it, throw it, etc., and move on!
Adventure in a big world with PICO-8 specs and cute little dots!

Game Features

Guide Ruth the fox cub to the nest by using the 8 "KONPSI"!

Find a veggie that's sprouting from under your feet.
  • Going to throw it.
  • Going to hold it up (using "KONPSI")
  • Eat it.
You can do that.

Wake up the sleeping inhabitants (NPCs) and have a meal with them!

Eating for..
  • Restore life.
  • Status up
  • Opening up new roads
All of them are very important to get back to the nest.

Keep the BELL in your hand!

The effects of BELL are
  • Upgraded status.
  • Instantaneous movement to the second half area
  • Conditions for true endings (reordering of BELLs)

Explore the dungeon!

What you'll find in the dungeon
  • BELL order hint
  • New corridors in the area
  • A place for Ruth to come home.

Story

The inhabitants have lost their energy and disease has begun to spread.
With the power of INARI, Halma uses the art of rice fertility to trade a special MEDICINE with her neighbors.
Halma tried to get Ruth to take over INARI as his successor, but she was unable to do so.
The inheritance of INARI was too much for young Ruth to focus on as she was too young to carry the load.
Ruth came to her old home to distract herself. However, she is attacked by a virus.
Ruth escapes and gets lost, but at the same time she wakes up to the "KONPSI".
Using the power of the veggie with the "KONPSI", she begins an adventure to return to her own nest while helping the inhabitants.
KONSAIRI
bitchunkDeveloper
bitchunkPublisher
2020-10-28Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Mixed (18 reviews)
Public Linux Depots:
  • KONSAIRI pr-linux [1.5 M]
[Major Update] KONSAIRI Version 1.2!

Game Description Image

Version 1.2 update contents

Game Description Image
Golden dishes will be added!
With this, good things will happen!
  • On-the-fly recovery when you run out of life, and the design of Ruth's hair ornament will change!
  • NPC HEALTH will be greatly increased!
Game Description Image
Let's find some recipe combinations that'll make you cook golden!

Now you won't get lost? More features to help you on your journey!

  • Paths to different areas, ROOMs, and dungeons are now color-coded!
  • You can now see the map from the Adventure screen!

Inventory can now be opened using only the menu button (START)!
There are other updated elements as well. I suggest you check the manual!

Additional content

Particles when touching grass that pulls out root vegetables
Color-coded pins for "ROOM" and "DUNGEON ENTRANCE".
Avatar change appearance to cooking screen (requires complete pack)
Smoothly moving virus eyes (animation)
Golden cooking elements
Anti-slip on burdocks
Check the map at any time
Up + X action to throw root vegetables backwards
Residents dozing animation
Consiliki particles added
Ruth delivers a soliloquy message
Show the healthiest residents with
Show root vegetables that are going to become seeds in the meal results screen
Fade between cooking screen and adventure screen

Adjustment

Prevent AGILITY, VELOCITY, and JUMP from dropping to 1
Adjusted some songs
Changed day/night time zone, longer in the morning and shorter in the evening
Camera behavior
Color of unsupported dungeon pillars
Meal cooldown time for Lord of the Black Pots
Changed background color of some areas
Changed block placement in some areas
Cleared a route for sowing seeds in the CASKET area
Menu button only for inventory, long press for system menu
Achromatic button for areas that cannot be selected on the guide map
Pause the label on the area name display
Added support for " while pressing up" for dungeon "cut through action
Underwater behavior, speed, etc.
Adjusted NPC Health for each root vegetable (downward adjustment)
Gave teachable paths to residents who can't tell you the way
Adjusted the graphics of residents.
Adjusted locations of residents, roots, viruses, doors, etc.
3D model design of dungeon objects

Bug fixes

Stabilized particle generation
Damage may be caused by using GARLIC when adjacent to a virus in a dungeon
The map shows root vegetables that have not been planted.
A door near a wall causes a hammering.
You don't get a seed right after you get a seed.
Viruses that should be deleted in time get accumulated
The fade from the title to the demo scene is unnatural

[ 2021-06-12 17:16:43 CET ] [Original Post]

Minimum Setup

  • OS: Linux version 5.0.9-301.fc30.x86_64. Fedora release 30 (Thirty)Memory: 2 GB RAMGraphics: 768MBStorage: 64 MB available spaceSound Card: Cirrus Logic CS4206B (AB 82)
  • Memory: 2 GB RAM
  • Graphics: 768MB
  • Storage: 64 MB available space
GAMEBILLET

[ 6537 ]

8.39$ (16%)
1.97$ (87%)
17.59$ (12%)
5.03$ (16%)
24.87$ (17%)
15.11$ (24%)
1.00$ (90%)
29.02$ (17%)
5.03$ (16%)
26.65$ (11%)
49.77$ (17%)
53.95$ (10%)
16.59$ (17%)
20.72$ (17%)
17.75$ (11%)
16.57$ (17%)
12.42$ (17%)
16.97$ (15%)
26.65$ (11%)
20.72$ (17%)
41.49$ (17%)
5.78$ (17%)
8.27$ (17%)
4.95$ (17%)
33.17$ (17%)
9.33$ (38%)
24.87$ (17%)
12.42$ (17%)
13.02$ (13%)
39.95$ (11%)
GAMERSGATE

[ 2899 ]

1.05$ (85%)
5.25$ (65%)
2.25$ (85%)
1.05$ (85%)
1.84$ (74%)
0.3$ (85%)
0.6$ (91%)
0.89$ (55%)
1.05$ (85%)
0.43$ (91%)
1.88$ (62%)
6.8$ (66%)
2.04$ (87%)
1.7$ (91%)
1.84$ (74%)
3.75$ (62%)
1.31$ (81%)
10.2$ (74%)
1.05$ (85%)
3.4$ (83%)
1.05$ (85%)
5.39$ (55%)
0.5$ (75%)
1.35$ (92%)
11.24$ (55%)
1.91$ (87%)
1.58$ (77%)
0.09$ (91%)
3.4$ (91%)
1.19$ (83%)
MacGamestore

[ 4866 ]

4.89$ (84%)
1.99$ (80%)
2.98$ (85%)
17.49$ (13%)
1.49$ (94%)
38.99$ (13%)
3.99$ (90%)
1.99$ (80%)
2.49$ (75%)
3.74$ (75%)
73.99$ (8%)
6.99$ (80%)
4.99$ (80%)
0.99$ (80%)
2.49$ (75%)
4.99$ (83%)
21.99$ (27%)
1.19$ (76%)
1.09$ (82%)
18.49$ (8%)
13.99$ (7%)
1.99$ (90%)
5.99$ (85%)
4.99$ (50%)
0.79$ (87%)
51.49$ (26%)
1.19$ (88%)
1.69$ (90%)
2.99$ (70%)
1.89$ (81%)

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