Arcante is an Old-School, First Person, Party-Based RPG.
Inspired by games that defined the genre, Arcante will bring you to a land where exploring and listening to suggestions is crucial to succeed.
Discover game mechanics as you play and fight enemies with a very dynamic combat system that rewards constant movement.
Manage the party, train them, loot or buy equipment and find out what works best for them.
Mysteries and hidden treasures are waiting for you.
Inspired by games that defined the genre, Arcante will bring you to a land where exploring and listening to suggestions is crucial to succeed.
Discover game mechanics as you play and fight enemies with a very dynamic combat system that rewards constant movement.
Manage the party, train them, loot or buy equipment and find out what works best for them.
Mysteries and hidden treasures are waiting for you.
- 5 Classes
- 8 Animated Portraits
- 20 abilities
- Color-Coded Equipment with Thousands of Combinations
- 4 Armor Types
- 15 Weapon Types
Biggest Update Yet!
Visual:
Combat:
Statistics Panel:
Updated:
Fixed:
Now Developing:
Major Changes:
- New enemies: Two new type of enemies with characteristic mechanics, but more are coming soon :)
- New peasants: Two new variations of peasants, one of them punches hard!
- New Mechanic: Charged melee attack Holding the key of your default attacks will charge them, causing them to deal more damage, and even interrupt some enemies!
- New Mechanic: Dodge/Block skill Visit a trainer to train for athleticism, it will help you dodging the attacks, or blocking them in case you have a shield equipped!
Visual:
- A lot more animations.
- New visual effects for abilties that last in time.
- New visual effect for dodging.
Combat:
- Ranged mobs no longer awkardly tilt to aim down/up.
- You can now interrupt mobs that are attacking you, with charged shots.
- Mobs will now interrupt themselves if they are clearly going to miss the target, then try again.
- Combat Mechanichs differ a lot more from one enemy to another.
Statistics Panel:
- Apply/Discard buttons are disabled if not needed.
- A new button allows you to convert Skill Points into Attribute Points.
Updated:
- Skills effects were recalibrated.
- Interactions in dialogues that lead to a new quest are better highlighted.
- Dodge-jumps are slower.
Fixed:
- Traps explosion is now showing correctly when the Time is set to "Controllable".
- Centaurs no longer lose hairs upon death.
- Peasants movement is more fluid.
- Main quest icons on the minimap are refreshed when the difficulty changes.
- "New quest" notification was added, new quest sound only plays once.
- Fixed a bug that made mobs slower in a few cases.
...and more!
Now Developing:
- Some enemies will be able to block!
- A new area, with a new boss!
[ 2020-11-15 21:08:15 CET ] [Original Post]
Minimum Setup
- Processor: Core i3-3225 3.3 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce MX250
- Storage: 4 GB available space
Recommended Setup
- Processor: Core i5-7300U 3.5 GHzMemory: 8 GB RAM
- Graphics: Radeon RX 580. Nvidia GeForce GTX 1660
- Storage: 4 GB available space
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