(Make sure you full-screen the screenshots above for HD resolution)
Prodeus is the first person shooter of old, re-imagined using modern rendering techniques. It reaches the quality you expect from a AAA experience while adhering to some of the aesthetic technical limits of older hardware.



Prodeus is the first person shooter of old, re-imagined using modern rendering techniques. It reaches the quality you expect from a AAA experience while adhering to some of the aesthetic technical limits of older hardware.
Our Art Style:
- High Quality 3D Retro Aesthetic
- A focus on over the top visual effects.
- Awesome dismemberment system
- Infinite blood (go crazy, paint the walls red!)

Gameplay:
- Fast pace action
- Hellish destruction
- Dynamic Soundtrack
- Visceral and engaging combat scenarios
- Heavy duty weaponry
- A multitude of secrets to discover


Replayability:
- Continuous support
- User generated content
- Easy to use Level Editor

The Team:
Prodeus is being developed by Michael Voeller and Jason Mojica of Bounding Box Software who have a combined 25 years FPS development experience, along with talented freelance artists and designers.
Gameplay Update! Visual Feedback video
Gameplay Update:
We've been hard at work on Updating the games Visual Feedback. Giving proper player feedback is one of our core pillars on Prodeus. Check out our new video explaining the improvements to the game and let us know what you think!
https://youtu.be/hUHJEOkwaGI
[ 2019-04-06 17:50:25 CET ] [Original Post]
Minimum Setup
- OS: Any
- Processor: CPU @ 2+ GHz. 4 coresMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVidia GTX 580 or AMD HD 7870
- Storage: 4 GB available space
Recommended Setup
- OS: Any
- Processor: CPU @ 3+ GHz. 8 coresMemory: 6 GB RAM
- Graphics: NVidia GTX 1050 or AMD RX 560
- Storage: 4 GB available space
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