
Medievalien is an action rogue-like that features RPG and strategy elements, all supported by a rich and compelling storyline.
Defeat hordes of alien creatures in procedurally generated medieval fantasy environments, gather loot and manage your equipment to overcome ever harder challenges, unlock additional characters to play, and unravel the incredibly rich story and its secrets.
An unexpected help from a powerful wizard and his magic will assist your quest on solving these and many other riddles.
Will magic withstand the incredible power of the technologically developed alien race?
Each dropped weapon will feature a unique set of properties that will affect its gameplay.
Resistances, weaknesses, combos: all of those need to be exploited to overcome the incredible alien technology.
The world will change and so will you, by unlocking permanent power-ups and altering the fates in your favor.
Procedurally generated natural environments will feel full of life and feature secrets, hidden pathways, dangers and treasures, all ready to be discovered.
Try to plan your path carefully, and twist the fate in your favor using Fate Shards when there is nothing left to lose.
Defeat hordes of alien creatures in procedurally generated medieval fantasy environments, gather loot and manage your equipment to overcome ever harder challenges, unlock additional characters to play, and unravel the incredibly rich story and its secrets.
MAGIC VS TECHNOLOGY
Nobody seems to know why the aliens came to earth: is it for conquest? Food? Slavery? Theft?An unexpected help from a powerful wizard and his magic will assist your quest on solving these and many other riddles.
Will magic withstand the incredible power of the technologically developed alien race?
ITEMS AND EQUIPMENT
Loot gold, artifacts, crystals, weapons, bombs.. you will have a plethora of items to manage, buy, sell and smuggle.Each dropped weapon will feature a unique set of properties that will affect its gameplay.
Resistances, weaknesses, combos: all of those need to be exploited to overcome the incredible alien technology.
REPLAYABILITY
Death is not the end when you have a powerful time-bending dimension-shifting wizard assisting you!The world will change and so will you, by unlocking permanent power-ups and altering the fates in your favor.
Procedurally generated natural environments will feel full of life and feature secrets, hidden pathways, dangers and treasures, all ready to be discovered.
PATH TO TRUTH
Get destiny in your hands. Each run will feature a Map with waypoints that all get to the same destination: truth!Try to plan your path carefully, and twist the fate in your favor using Fate Shards when there is nothing left to lose.
CHARACTERS
Seek the truth playing different characters, each one featuring a unique play-style with specific weapons and skills.
Update 0.1a40: Twin-Sticks support, Mini bosses, Light Cycles and more!
The feedback of everyone, from the Roguelike Council to the streamers and the viewers, helped us address a lot of issues quickly and add quality of life features all players will benefit from.
Here is a quick rundown of what's inside.
You can change the preset in the Controls section of the Options menu.
Here are the Twin-Stick default bindings:
For completion sake, these are the default gamepad controls:
Completing one combat waypoint will progress to the next period of the day; merchants and random events will not.
There are several events we are adding that are available only during specific lighting settings (e.g. only at night).
If used on an Event node, a random secret encounter will be chosen from the pool and replace the normal event.
These secret encounters are difficult mini-bosses that offer great rewards.

Update 0.1a40
We are super excited to announce the last content patch in our pre-beta phase.The feedback of everyone, from the Roguelike Council to the streamers and the viewers, helped us address a lot of issues quickly and add quality of life features all players will benefit from.
Here is a quick rundown of what's inside.
Gamepad Twin-Stick support
After our previously announced targeting lock system for mono-stick gamepad players, we added support for the Twin-Sticks configuration.You can change the preset in the Controls section of the Options menu.
Here are the Twin-Stick default bindings:

For completion sake, these are the default gamepad controls:

Passing of Time
The world now cycles through 3 lighting settings: Daylight, Twilight, Night.Completing one combat waypoint will progress to the next period of the day; merchants and random events will not.
There are several events we are adding that are available only during specific lighting settings (e.g. only at night).





Secret Encounters
A new legendary Fate Shard has been added, called "Secret Encounter"; it can drop only once per run and on certain conditions.If used on an Event node, a random secret encounter will be chosen from the pool and replace the normal event.
These secret encounters are difficult mini-bosses that offer great rewards.

Other changes
Additions
- New load screens and tips.
Please note these are not a replacement for tutorials, which are coming ;) - Composite bow now has a shiny effect when you release the arrow at the right time.
- The lobby has been cleaned up and is a little more wide to accomodate for the golems we will add very soon.
- Applying a permanent fate shard now requires a confirmation.
Improvements
- Improved combat areas generation times (around 70% faster).
- Removed some background noise that was left behind from some random events.
- Minor in-combat performance improvements.
Fixes
- Zub now correctly attacks again instead of hugging the player.
- The mad orc boss is a little more stable and shouldn't block for half the fight.
[ 2021-01-31 00:49:11 CET ] [Original Post]
Minimum Setup
- Processor: Dual Core 3.4ghzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 660. Radeon R7 370 or 2 GB of video RAM with DX11 support
Recommended Setup
- Processor: Dual Core 3.4ghzMemory: 4 GB RAM
- Graphics: GeForce 960. Radeon RX 570 or 4GB of video RAM with DX11 support
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