Shrooms
Immersive Douro Developer
Immersive Douro Publisher
2015-05-08 Release
🎹🖱️Keyboard + Mouse
Mostly Negative
(33 reviews)
The Game includes VR Support
Temp-changing shrooms, BETA Walls and framerate improvements! - Patch 19/06/2015We hope everyone is getting ready for summer because we sure are! And to get ready for those searing hot days in the Desert, we've tunned the water temperature and made it so the Pommolentus shroom now lower your temperature, while the Curlasters raise it.
The fight for the building system continues so we've added a couple more things to the BETA build that you can try out!
This week we also decided to share some concepts and tests for the buildings so you can get a glimpse of what they're going to look like, so check below for that and the rest of the patch notes:
New Stuff:
- Temperature changing shrooms: Some consumables now have temperature changing properties so if you're having an hard time transversing a cold or hot zone, stock up on either Curlasters or Pommolentus!
- BETA Build progress: For the die-hard Shrooms testers, you can now build walls on top or other walls, Defensive Walls and Double doors! Like always, seek and destroy :D
Concepts:
We wanted to give these wooden constructions an organic pattern based on funghi forms and mycelium so we tried to avoid "straight" lines whenever possible.
Since the floor tiles can be rotated, we've had to create these to accommodate all the possible angles.

That being said, with only 2 tiles (a square and a triangular); you'll be able create rosettes, crosses or wave like patterns.
Bug Fixes and Improvements:
- Fixed a memory leak in the bloom effect that was causing instability in long periods of play time.
- Greatly reduced the numbers of faraway lights being drawn in the water reflections that was causing a huge performance loss in the blue forest region.
- The water reflection should now reflect grass.
- Many sounds have had their volume tunned, so tell if there's still a SFX thats making your ears bleed.
- The stamina cost to use the bow has been reduced.
- The buttons to exit the game should now work. Hopefully the Alt+F4 days are over!
- The water temperature has been tunned and should now prove useful to escape the heat in the desert but be careful, because at night it gets colder!
- The Hanging Stones in the desert should now shield you from the heat faster.
- The Canyon should now be bearable during the day, although we still wouldn't recommend spending the night without a fire...
- Fine tunned temperature values to most of the zones in the world.
- You should no longer do a mini-jump when hitting a stuck Pantu.
- There was a bug that prevented you from creating a server after checking the server list. This has been fixed. But don't hesitate to tell us if it's still not working for you!
- The Frozen Screen effect has been severely cut down since it was still too overwhelming.
Well this is it for this week! Please tell us if your performance improves, especially in the more heavy zones like The Forest and what did you guys think of the concepts? Should we start posting more WIP stuff or do you guys prefer to just see it already implemented in the game?
Cya next week and keep that feedback flowing!
[ 2015-06-19 19:03:49 CET ] [ Original post ] Explore this survival game in which you adapt to the world around you.
Mutate and evolve to face different challenges in the rich and colorful environments of Shrooms. Join your friends to create the tools of your survival or the weapons of their demise.
This game is in an early alpha state, expect missing features and unbalanced gameplay as we develop the game so do NOT buy this game unless you truly want to support it.
- Explore a world that is being built at this very moment, but remember to take your friends, the night is dark and full of panthers.
- Adapt by gaining body mutations that unlock different abilities. These can be mixed and matched to customize the gameplay to your liking and needs. Right now there are 24 different mutations for a total of 126 combinations.
- Survive by overcoming the cold and heat while fending off animals and other survivors.
- Hunt the wildlife for resources, just make sure you wont become the prey.
- Harvest materials and craft tools to gather better fungi.
- The game is a bit unstable at the moment so bugs and crashes can and will happen. We are hoping to have your help in finding these bugs.
- The maximum number of people per server is low to keep things sane, as we stabilize the game networking we will increase this number accordingly.
- The save system is still being worked on so the gameplay is sped up significantly.
- Specialized Crafting: A progression based crafting system that will allow you to specialize in your favorite crafting areas.
- TRUE Cooperative Crafting: Help your friends craft difficult gear by holding down that blazing sword blade while he hammers the metal.
- Dynamic Building: A system that will allow you to build from a small shack to a huge stronghold.
- PVE Bosses: Get that rare material by defeating a hidden Beast that will need a coordinated group of survivors to take down.
- Gear: From weapons and tools to armor and working attire, everything you'll need to make you better at every field.
- More Mutations: With growing content comes more mutations with more abilities to face the new challenges.
- Others: There will be tweaks, reworks and changes to all other areas of the game like a more intuitive UI, better controls, graphical options, balance changes or any doable features that you might ask us to do.
MINIMAL SETUP- Processor: Intel i5 2410MMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB VRAMNetwork: Broadband Internet connection
- Storage: 2 GB available spaceAdditional Notes: These are ALPHA Requirements and might change in the future
RECOMMENDED SETUP- Processor: Intel i5 3350PMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: 1 GB VRAMNetwork: Broadband Internet connection
- Storage: 2 GB available spaceAdditional Notes: These are ALPHA Requirements and might change in the future
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