The sun has been warm and we have been hiding indoors getting an update ready for you guys! This time we have focused a lot on making the user experience of the game feel a lot better.
Gameplay
Duck Activity
Now shows what a duck is up to.
New Camera System
We have updated the camera system to feel nicer to use and you are now able to rotate.
Duck Last Name
You are now able to change the last name of your ducks.
This is done by splitting at the last space so that e.g. "Duck Flappy Duckington" would result in the first name "Duck Flappy" and the last name "Duckington".
User Interface
New Menu
We created a new and more modern main menu.

An altered version of this menu is also used in the game now.
Currently, Mods and Controls are disabled since this isn't finished yet.
Consistent Escape Behaviour
We fixed the escape button feeling inconsistent.
It now functions as you would expect that it closes UI and exits build mode before opening the UI.
Added last milestone sprites
The last of the milestone sprites are now in the game you can see them below.
Graphics
New Lighting System
We switch to a new lighting system to both get better shadows and better performance, we also fixed lamps not producing shadows and shadows flickering.
Fires, Construction and Rubble Scaling
Before we just placed a fire, scaffolding or rubble at the centre of bigger buildings, now as can be seen below these scale to the building size.
Other
Automatic Save Converter
We have created an automatic save converter when you load a game that tries to convert the game to a new save.
New Save Format
We have optimized and rearranged the formatting of saving files to allow for faster and better previews and to allow for the saves only containing the necessary information.
This means that the saves should take up less space on your PC on average.
Custom State Machine
We are now using a more customized version of the Unity state machine which should fix ducks being in the wrong state and allows for features like Duck Activity.
New Console
We have added new commands and a new console front-end, along with typing suggestions.
Removed
- We removed the old info panel.
- We removed the blinking buttons.
Bug fixes
- Fixed a bug that caused longer start-up times.
- Fixed a bug where loading an old save would break
- Fixed inconsistency in building updates.
- Fixed being able to interact with the game when the game menu is open.
- Fixed camera being able to move when the game is paused.
- Fixed the text for scenic mode.
- Fixed bigger buildings not being placed correctly.
- Fixed being able to enter Scenic mode while the game menu is open.
- Fixed not being able to rotate 1x1 buildings in some instances.
- Fixed rotation of uneven buildings (e.g. 1x2) not being correct.
- Fixed ducks not being hidden when in prison.
- Fixed ducks being prevented from going home from the hospital.
- Fixed riot times not being saved.
- Fixed location arrow not following ducks.
- Fixed preview camera being stuck and not following ducks.
- Fixed a bug that would break the game if a building burnt down while the UI was open.
- Fixed preview camera gyration when ducks entered buildings.
- Fixed friendship UI not scaling correctly.
- Fixed friendships not being saved.
- Fixed BuildingInRadiusMission didn't check if it's a new building within the radius or just somewhere in the city.
- Fixed lamps not turning on when loading a game at night.
- Fixed broken duck models not being fixed.
- Fixed camera clipping when zooming out or moving south.
- Fixed fires happening too often.
- Fixed work time being -1 to 25 now says all day.
- Fixed checks for if a road can be removed.
- Fixed 2x2 buildings entrance calculation.
- Fixed town hall not having a storage capacity.
- Fixed shadow cascades.
Known bugs
- Loading sometimes places the duckeronies icon incorrectly.
- Sometimes workers are odd in the menu from workplaces.
- Rotating uneven buildings can sometimes feel odd.
- Sometimes the arrow showing the rotation of a building bigger than 1x1 does not show up in times when it should.
Should you experience a bug that we don't know about please do let us know!
We are still working on implementing new and exciting things.
Quack quack Llama Softworks!
[ 2021-08-13 17:03:54 CET ] [ Original post ]