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PAYDAY 2 is an action-packed, four-player co-op shooter that once again lets gamers don the masks of the original PAYDAY crew - Dallas, Hoxton, Wolf and Chains - as they descend on Washington DC for an epic crime spree.
The CRIMENET network offers a huge range of dynamic contracts, and players are free to choose anything from small-time convenience store hits or kidnappings, to big league cyber-crime or emptying out major bank vaults for that epic PAYDAY. While in DC, why not participate in the local community, and run a few political errands?
Up to four friends co-operate on the hits, and as the crew progresses the jobs become bigger, better and more rewarding. Along with earning more money and becoming a legendary criminal comes a character customization and crafting system that lets crews build and customize their own guns and gear.
PAYDAY 2 is an action-packed, four-player co-op shooter that once again lets gamers don the masks of the original PAYDAY crew - Dallas, Hoxton, Wolf and Chains - as they descend on Washington DC for an epic crime spree.
The CRIMENET network offers a huge range of dynamic contracts, and players are free to choose anything from small-time convenience store hits or kidnappings, to big league cyber-crime or emptying out major bank vaults for that epic PAYDAY. While in DC, why not participate in the local community, and run a few political errands?
Up to four friends co-operate on the hits, and as the crew progresses the jobs become bigger, better and more rewarding. Along with earning more money and becoming a legendary criminal comes a character customization and crafting system that lets crews build and customize their own guns and gear.
Key Features
- Rob Banks, Get Paid – Players must choose their crew carefully, because when the job goes down they will need the right mix of skills on their side.
- CRIMENET – The dynamic contract database lets gamers pick and choose from available jobs by connecting with local contacts such as Vlad the Ukrainian, shady politician "The Elephant", and South American drug trafficker Hector, all with their own agenda and best interests in mind.
- PAYDAY Gunplay and Mechanics on a New Level – Firing weapons and zip tying civilians never felt so good.
- Dynamic Scenarios – No heist ever plays out the same way twice. Every single scenario has random geometry or even rare events.
- Choose Your Skills – As players progress they can invest in any of five special Skill Trees: Mastermind, Enforcer, Ghost, Technician and Fugitive. Each features a deep customization tree of associated skills and equipment to master, and they can be mixed and matched to create the ultimate heister.
- More Masks than Ever – PAYDAY 2 features a completely new mask system, giving players the ability to craft their own unique mask with a pattern and color of their choice, resulting in millions of different combinations.
- Weapons and Modifications – A brand new arsenal for the serious heister, covering everything from sniper and assault rifles to compact PDWs and SMGs. Once you've settled for a favorite, you can modify it with optics, suppressors, fore grips, reticles, barrels, frames, stocks and more, all of which will affect the performance of your weapon. There are also purely aesthetic enhancements - why not go for the drug lord look with polished walnut grips for your nine?
- Play It Your Way – Each job allows for multiple approaches, such as slow and stealthy ambushes or running in guns blazing. Hit the target any way you want, each approach will provide a different experience.
- A Long History of Additional Content – More than 70 updates since release, including new heists, characters, weapons and other gameplay features like driving cars and forklifts.
PAYDAY 2: Update 204.1 - Hotfix
Yesterday we released the first heist in the City of Gold campaign. You can visit the Steam store to pick up the Dragon Pack DLC to join in the fun. We thank you all for the great reception weve had for The Dragon Heist so far. We want to make the experience as good as possible so we focused on some issues that were reported since the release.
Among other things; we addressed a blocker related to securing the statue in the van if the C4 was used to blow up the wall. We fixed the dumpsters that could not be used to hide bags and some areas where bags could get stuck and be unretrievable. We also fixed an issue that caused the Korean language not to load when selected in steam. For more fixes see the full changelog below.
Keep those helmets flying.
OVERKILL_TobiasOVERKILL - a Starbreeze Studio.
General
Hello Heisters!
Yesterday we released the first heist in the City of Gold campaign. You can visit the Steam store to pick up the Dragon Pack DLC to join in the fun. We thank you all for the great reception weve had for The Dragon Heist so far. We want to make the experience as good as possible so we focused on some issues that were reported since the release.
Among other things; we addressed a blocker related to securing the statue in the van if the C4 was used to blow up the wall. We fixed the dumpsters that could not be used to hide bags and some areas where bags could get stuck and be unretrievable. We also fixed an issue that caused the Korean language not to load when selected in steam. For more fixes see the full changelog below.
Keep those helmets flying.
OVERKILL_TobiasOVERKILL - a Starbreeze Studio.
Update 204.1 Changelog
Update size: 3.7MBGeneral
- Fixed an issue where selecting Korean as the game language would still load the game in English.
- Fixed an issue where Old Hoxton was not available as an AI on any heist released after Border Crossing.
- Fixed a graphical issue with the outline on the new gloves.
- Fixed a crash when turning off roman numerals for infamy cards while at infamy rank 0.
- Adjusted ammo pickup values for VR players to be the same as for non-VR players for Pistols, DMRs and Assault Rifles.
- Fixed a blocker where the objective did not update if the dragon statue was secured in the van after the wall was destroyed with C4.
- Fixed an issue where the achievement All the Gold in Chinatown would not trigger if the loot was secured in the garbage truck.
- Fixed multiple areas where bags could be thrown and became unreachable.
- Removed a duplicate vent inside another vent.
- Removed an invisible wall in front of the tram that blocked bullets and player movement.
- Updated the pre-planning map with correct door placements and room dimensions.
- Fixed an issue where it was impossible to throw bags into the dumpsters.
- Fixed an issue where cops could run through the warehouse window.
- The player will now be forced out from the forklift when it breaks.
- Fixed a graphical issue where the whiteboard is not readable in lower quality texture settings.
- Fixed the timing of the VO related to the tram.
- Fixed an issue where clients would get two C4 items per pickup instead of one.
- Fixed an issue where the timer for the Speed Lizard achievement starts counting while in the pre-planning screen.
[ 2021-03-18 15:18:55 CET ] [Original Post]
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