Key Features:
- For fans of Journey, Firewatch, and Shelter.
- Not a "fox simulator," but an emotional, intimate story by a one-man team with an ending you won't soon forget.
- Featuring a gorgeous soundtrack by acclaimed artists like Message to Bears, Lowercase Noises, and Josh Kramer.
- A short game (about an hour and a half) focused on story with some light puzzle solving and platforming.
It's been a crazy few weeks! My new game I revealed to the world at gamescom is called We Harvest Shadows , a first-person farming horror allegory. Here's the trailer:
I released a demo along with the big announcement, and the reaction has been absolutely wonderful. People love it! I really had no idea if people would like it or not, especially from all the lukewarm reactions I got when showing the game to publishers and playtesters. Countless content creators and streamers have said this is now their most anticipated indie game of the year, and might be the most interesting horror game of the last few years. I can't tell you the relief I'm feeling.
If you would like to play a beautiful (but scary) story-driven anti-cozy game like this, then please wishlist We Harvest Shadows on Steam . The support would be amazing. Thank you for everything!
Sincerely,
David
Minimum Setup
- OS: 64-bit only (tested with Arch Linux 4.12+. Fedora 25. Ubuntu 16.04+. Mint 18. Tumbleweed 4.13)
- Processor: 2.4GHz CPU Dual CoreMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Dedicated GPU recommended with 1 GB video memory. may still work with Intel HD 520. Mesa 17.2+ and Nvidia 384+ tested
- Storage: 4 GB available spaceAdditional Notes: BETA VERSION. MSAA disabled on Linux. most gamepads compatible except for wireless Xbox 360 controller. some other minor bugs may be present
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