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Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
  • Over 700 units
  • Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
  • A rank and experience system for the units, and the player
  • Any country you want to play
  • A unit editor (Create or modify any unit you want)
  • A tile editor (create or modify any tile you want)
  • A country editor (Create any country you want)
  • A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
  • A fully functional steam workshop to upload your work to, and download other's
  • An entire Europe map
  • An entire Pacific map
  • An entire Eastern front map
  • A campaign for major countries, with a core-unit system (Keeping units between scenarios)
  • A supply line mechanics (Optional)
  • Blowing up or repairing bridges mechanics
  • Diving / going to surface, and spotting mechanics with submarines
  • Retreat, surrender, capture mechanics
  • A morale mechanics (Optional)
  • A season mechanics + weather mechanics (Optional)
  • No time limit to complete scenarios if you don't want to
  • Daily, or almost updates
  • A complete guide on Steam + official tutorials on youtube
  • A cool developper :))
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
Operation Citadel
Valentin LievreDeveloper
Valentin LievrePublisher
2020-03-05Release
🎹🖱️ Keyboard + Mouse
Overwhelmingly Positive (635 reviews)
Public Linux Depots:
  • Operation Citadel Depot : Linux [1.65 G]
7.7.0

This is part 1 of the naval update, part 2 will come out later this month.
I would have waited to release it all in a single update, but some fixes were kinda urgent to release and could not wait 1 or 2 more weeks.

Part 2 is simply going to be a graphical update, so it can wait a bit longer :)

This update features a COMPLETE rebalance, from scratch, of all naval units in the game.
It would not have been possible without the HUGE help of @Chrys (that you may know through his work, such as his Napoleonic Wars mod, or American Revolution, WW1, and more).
He basically is responsible for 80% of the work that this rebalance demanded.

ADDED

  • 12 new ships to Italy.
  • 13 new ships to the UK.
  • 8 new ships to Japan.
  • 6 new ships to Germany.
  • 14 new ships to the USA.
  • 9 new ships to France.
  • 2 new ships to the USSR.
  • 1 new ship to Canada.
  • 2 new ships to Fascist Spain.
  • 1 new ship to Republican Spain.
  • 5 new ships to Sweden.
  • 1 new ship to Yugoslavia.
  • 1 new ship to Norway.
  • 7 new ships to Turkey.
  • Max purchase for units is now shown in the store.
  • Units having a sonar or a radar are now shown as small icons in the store.
  • Possibility to change the configuration of a player mid-game (impacts ironman automatically). Human --> AI and AI --> Human. Cannot be done during a PBEM or real time multiplayer game. Only singleplayer.
  • Bridges are now shown when you press the 'show all buildings' button.
  • Carriers now have an anchor icon in the store.

CHANGED

  • Multiplayer version is now 7.7.0.
  • All of the game's ships stats.
  • Ships cost calculation formula.
  • Added +2 movement points to all planes.
  • Supply ships now have 50 HP (vs 100).
  • Convoys, Supply Ships, units in landing crafts can no longer capture victory points at sea (trade routes etc). AI behaviour has been updated accordingly.
  • All prototypes now have a max fielded limit of 1.
  • Reduced the cost of prototypes a little (to balance the fact that now they are limited to 1 fielded at a time).
  • Reduced AI paratroopers purchase rate + more strict control when Historical Focus is ON.
  • Weather, ZoC, Upkeep, Historical Focus must now all be ON to enable ironman mode.
  • Editing a unit's name in the units editor will now trigger a refresh of its graphical representation.
  • Several nations got a counter graphics update.
  • Many current ships got renamed / a change of class.
  • Landing crafts graphics have been updated.
  • Reorganized the order in which stats are shown in the units editor.
  • Improved AI units deployment routine. Should handle multi fronts better.
  • Updated Russian localization.
  • Rebalanced Europe 1939 standalone scenario.

FIXED

  • Germany not going at war with USSR.
  • Zooming in/out with the keyboard shortcut was way too fast.
  • Campaign scenario Philippines North would set the wrong side when playing as the Allies.
  • Players in lobby amount was wrong (it included people currently playing a MP game too).
  • AI not moving some of its units in some cases (defensive ones).
  • Issue when trying to join a faction in your native language.
  • A nation not joining the proper faction when being declared war upon when the player declaring war has the same ideology.
  • Terrain modifier value on the UI would not be shown when a unit was selected.
  • Units having the 'radar' or 'supply depot' property would never retaliate.

REMOVED

  • 1 Japanese ship.
  • Turkish placeholder navy.
  • 2 British ships
  • 2 Soviet ships.
  • 1 Spanish (Repubican) ship.
  • 1 Portuguese ship.

All removed ships have been removed because they either didn't serve during WW2, or were wrongly added.

[ 2024-08-06 16:51:56 CET ] [Original Post]

Minimum Setup

  • OS: Im not sure
  • Processor: i3 or higherMemory: 1500 MB RAM
  • Memory: 1500 MB RAM
  • Graphics: 512Mb
  • Storage: 1700 MB available space

Recommended Setup

  • OS: Im not sure
  • Processor: i3 or higher
  • Graphics: 512Mb
GAMEBILLET

[ 6527 ]

4.00$ (80%)
8.78$ (12%)
16.79$ (16%)
44.45$ (11%)
4.50$ (70%)
2.98$ (80%)
4.14$ (17%)
26.65$ (11%)
7.44$ (17%)
2.40$ (84%)
42.45$ (15%)
3.39$ (89%)
12.42$ (17%)
1.18$ (80%)
24.87$ (17%)
8.39$ (16%)
8.47$ (15%)
1.50$ (90%)
16.57$ (17%)
13.34$ (11%)
50.98$ (15%)
25.19$ (16%)
3.98$ (80%)
20.72$ (17%)
1.18$ (80%)
12.42$ (17%)
8.27$ (17%)
2.40$ (90%)
4.19$ (16%)
7.54$ (16%)
GAMERSGATE

[ 1581 ]

2.25$ (89%)
7.2$ (64%)
6.0$ (80%)
3.0$ (90%)
0.83$ (92%)
1.28$ (91%)
4.49$ (55%)
20.0$ (50%)
4.5$ (85%)
3.51$ (88%)
0.97$ (51%)
0.68$ (91%)
9.0$ (77%)
1.98$ (87%)
2.61$ (83%)
6.25$ (75%)
10.0$ (75%)
3.26$ (87%)
0.52$ (83%)
0.56$ (81%)
3.56$ (76%)
11.24$ (55%)
4.75$ (76%)
1.19$ (40%)
0.56$ (89%)
3.83$ (87%)
3.75$ (62%)
14.0$ (65%)
2.7$ (86%)
7.5$ (75%)
MacGamestore

[ 4191 ]

1.09$ (84%)
12.49$ (75%)
18.99$ (24%)
7.48$ (75%)
2.98$ (85%)
4.98$ (75%)
38.99$ (13%)
1.24$ (75%)
1.29$ (84%)
5.09$ (15%)
2.99$ (75%)
1.99$ (85%)
1.19$ (76%)
1.99$ (80%)
1.24$ (75%)
15.89$ (21%)
0.99$ (75%)
1.19$ (88%)
1.19$ (60%)
2.48$ (75%)
1.09$ (91%)
1.28$ (87%)
4.99$ (83%)
1.19$ (94%)
1.42$ (93%)
9.49$ (5%)
1.10$ (84%)
2.48$ (75%)
8.99$ (55%)
1.99$ (90%)

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