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Operation Citadel
Valentin Lievre Developer
Valentin Lievre Publisher
2020-03-05 Release
Game News Posts: 439
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive (534 reviews)
Public Linux Depots:
  • Operation Citadel Depot : Linux [1.65 G]
7.5.3

ADDED


  • Edition time stat for maps. It will simply count how long it took to create a map in the editor. Just a useful stat I guess since it has no real use. But at least you will know how long it took you to make this or that map.
  • Delete unit brush in map editor. 1 = tile painting. 2 = water freeze. 3 = season change. 4 = unit removal.

CHANGED


  • Increased painting accuracy when using the draw feature in game (x2 accuracy).
  • Using same keybind for 'Next unit' and 'Sleep' will now execute in the reverse order (first sleep, then next unit, instead of the other way around as it was before).
  • Several new campaign scenarios have been updated to be playable with manpower and upkeep settings.
  • Changing the way backups are made when resizing maps in the editor. Instead of creating a copy and working on a copy, the game will now generate a backup file (file name + backup) and the currently open scenario will remain the active / base one. All you have to do is delete the backup file if you don't need it anymore.
  • VPs to be held are now properly saved and restored when resizing a map in the editor.
  • Ships are now allowed to move across harbour tiles (if they are not at war with the owner).

FIXED


  • Mod would fail to upload to steam workshop if it was missing a thumbnail (in case you deleted it).
  • Strategic bombers could bomb convoy route tiles.
  • Adding one tile up when editing a map would add a minimum of 2 tiles. Same for adding one tile to the right. Same for removing 1 tile.


[ 2024-06-17 20:41:08 CET ] [ Original post ]

Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !

Join us on Discord -> https://discord.gg/tavRA6W

Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.

This game features :
  • Over 700 units
  • Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
  • A rank and experience system for the units, and the player
  • Any country you want to play
  • A unit editor (Create or modify any unit you want)
  • A tile editor (create or modify any tile you want)
  • A country editor (Create any country you want)
  • A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
  • A fully functional steam workshop to upload your work to, and download other's
  • An entire Europe map
  • An entire Pacific map
  • An entire Eastern front map
  • A campaign for major countries, with a core-unit system (Keeping units between scenarios)
  • A supply line mechanics (Optional)
  • Blowing up or repairing bridges mechanics
  • Diving / going to surface, and spotting mechanics with submarines
  • Retreat, surrender, capture mechanics
  • A morale mechanics (Optional)
  • A season mechanics + weather mechanics (Optional)
  • No time limit to complete scenarios if you don't want to
  • Daily, or almost updates
  • A complete guide on Steam + official tutorials on youtube
  • A cool developper :))

Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !

The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !

If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.

And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !

MINIMAL SETUP
  • OS: Im not sure
  • Processor: i3 or higherMemory: 1500 MB RAM
  • Memory: 1500 MB RAM
  • Graphics: 512Mb
  • Storage: 1700 MB available space
RECOMMENDED SETUP
  • OS: Im not sure
  • Processor: i3 or higher
  • Graphics: 512Mb

GAMEBILLET

[ 6102 ]

16.57$ (17%)
20.72$ (17%)
25.19$ (16%)
8.39$ (16%)
4.95$ (17%)
8.27$ (17%)
19.59$ (22%)
24.87$ (17%)
17.75$ (11%)
8.39$ (16%)
17.75$ (11%)
16.57$ (17%)
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13.30$ (11%)
4.95$ (17%)
31.10$ (11%)
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8.38$ (16%)
20.72$ (-4%)
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24.87$ (17%)
5.03$ (16%)
29.02$ (17%)
33.17$ (17%)
9.98$ (67%)
17.75$ (11%)
16.79$ (16%)
5.03$ (16%)
49.77$ (17%)
33.17$ (17%)
GAMERSGATE

[ 478 ]

0.42$ (79%)
1.5$ (70%)
0.58$ (92%)
0.68$ (91%)
30.0$ (50%)
0.58$ (92%)
0.58$ (92%)
0.58$ (92%)
0.58$ (92%)
0.58$ (92%)
10.91$ (22%)
7.92$ (74%)
0.3$ (85%)
6.96$ (83%)
14.99$ (50%)
5.63$ (81%)
19.0$ (52%)
1.5$ (85%)
7.65$ (74%)
3.75$ (85%)
0.83$ (92%)
1.05$ (85%)
15.0$ (70%)
11.24$ (55%)
14.0$ (60%)
2.48$ (77%)
0.9$ (92%)
3.75$ (85%)
1.5$ (85%)
3.5$ (65%)
MacGamestore

[ 1968 ]

2.49$ (88%)
1.19$ (88%)
1.19$ (88%)
3.99$ (90%)
5.99$ (85%)
1.24$ (75%)
3.99$ (80%)
29.99$ (40%)
1.99$ (85%)
7.69$ (23%)
3.74$ (75%)
37.89$ (5%)
67.19$ (16%)
4.24$ (79%)
8.99$ (10%)
2.48$ (75%)
1.29$ (84%)
0.99$ (80%)
1.47$ (91%)
1.19$ (76%)
21.49$ (14%)
1.19$ (88%)
49.99$ (17%)
4.99$ (80%)
1.09$ (93%)
1.09$ (86%)
1.99$ (80%)
65.99$ (6%)
1.78$ (91%)
21.99$ (27%)

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