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Operation Citadel
Valentin Lievre Developer
Valentin Lievre Publisher
2020-03-05 Release
Game News Posts: 434
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive (534 reviews)
Public Linux Depots:
  • Operation Citadel Depot : Linux [1.65 G]
7.5.3

ADDED


  • Edition time stat for maps. It will simply count how long it took to create a map in the editor. Just a useful stat I guess since it has no real use. But at least you will know how long it took you to make this or that map.
  • Delete unit brush in map editor. 1 = tile painting. 2 = water freeze. 3 = season change. 4 = unit removal.

CHANGED


  • Increased painting accuracy when using the draw feature in game (x2 accuracy).
  • Using same keybind for 'Next unit' and 'Sleep' will now execute in the reverse order (first sleep, then next unit, instead of the other way around as it was before).
  • Several new campaign scenarios have been updated to be playable with manpower and upkeep settings.
  • Changing the way backups are made when resizing maps in the editor. Instead of creating a copy and working on a copy, the game will now generate a backup file (file name + backup) and the currently open scenario will remain the active / base one. All you have to do is delete the backup file if you don't need it anymore.
  • VPs to be held are now properly saved and restored when resizing a map in the editor.
  • Ships are now allowed to move across harbour tiles (if they are not at war with the owner).

FIXED


  • Mod would fail to upload to steam workshop if it was missing a thumbnail (in case you deleted it).
  • Strategic bombers could bomb convoy route tiles.
  • Adding one tile up when editing a map would add a minimum of 2 tiles. Same for adding one tile to the right. Same for removing 1 tile.


[ 2024-06-17 20:41:08 CET ] [ Original post ]

Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !

Join us on Discord -> https://discord.gg/tavRA6W

Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.

This game features :
  • Over 700 units
  • Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
  • A rank and experience system for the units, and the player
  • Any country you want to play
  • A unit editor (Create or modify any unit you want)
  • A tile editor (create or modify any tile you want)
  • A country editor (Create any country you want)
  • A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
  • A fully functional steam workshop to upload your work to, and download other's
  • An entire Europe map
  • An entire Pacific map
  • An entire Eastern front map
  • A campaign for major countries, with a core-unit system (Keeping units between scenarios)
  • A supply line mechanics (Optional)
  • Blowing up or repairing bridges mechanics
  • Diving / going to surface, and spotting mechanics with submarines
  • Retreat, surrender, capture mechanics
  • A morale mechanics (Optional)
  • A season mechanics + weather mechanics (Optional)
  • No time limit to complete scenarios if you don't want to
  • Daily, or almost updates
  • A complete guide on Steam + official tutorials on youtube
  • A cool developper :))

Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !

The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !

If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.

And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !

MINIMAL SETUP
  • OS: Im not sure
  • Processor: i3 or higherMemory: 1500 MB RAM
  • Memory: 1500 MB RAM
  • Graphics: 512Mb
  • Storage: 1700 MB available space
RECOMMENDED SETUP
  • OS: Im not sure
  • Processor: i3 or higher
  • Graphics: 512Mb

GAMEBILLET

[ 6081 ]

4.18$ (16%)
1.00$ (90%)
3.35$ (78%)
7.54$ (16%)
24.59$ (18%)
16.57$ (17%)
4.24$ (79%)
13.34$ (11%)
8.39$ (16%)
5.36$ (82%)
12.00$ (70%)
2.40$ (84%)
4.47$ (55%)
2.35$ (84%)
17.59$ (12%)
12.84$ (74%)
8.39$ (16%)
1.00$ (90%)
3.60$ (80%)
19.97$ (20%)
2.23$ (78%)
8.27$ (17%)
4.95$ (17%)
20.72$ (-4%)
3.14$ (84%)
7.78$ (81%)
31.10$ (11%)
16.18$ (19%)
4.07$ (18%)
4.47$ (55%)
GAMERSGATE

[ 1481 ]

1.5$ (70%)
30.0$ (50%)
2.5$ (50%)
0.75$ (92%)
16.0$ (60%)
2.25$ (89%)
5.0$ (75%)
0.68$ (91%)
3.4$ (80%)
1.5$ (75%)
5.22$ (74%)
3.0$ (80%)
3.48$ (83%)
13.74$ (45%)
1.0$ (90%)
5.28$ (82%)
1.8$ (77%)
7.5$ (50%)
8.0$ (60%)
3.3$ (78%)
1.0$ (80%)
10.0$ (75%)
13.19$ (47%)
3.0$ (50%)
1.58$ (95%)
3.52$ (82%)
14.0$ (65%)
1.8$ (82%)
2.0$ (90%)
3.0$ (50%)
MacGamestore

[ 2067 ]

5.99$ (85%)
1.19$ (88%)
1.10$ (93%)
1.49$ (85%)
1.24$ (75%)
1.19$ (88%)
25.49$ (15%)
38.99$ (13%)
2.49$ (50%)
21.99$ (12%)
1.28$ (87%)
17.49$ (13%)
1.99$ (89%)
1.99$ (80%)
1.49$ (85%)
21.99$ (27%)
7.69$ (23%)
1.10$ (89%)
1.19$ (60%)
1.19$ (88%)
1.99$ (60%)
3.99$ (73%)
1.19$ (76%)
9.49$ (81%)
2.98$ (85%)
22.49$ (10%)
1.29$ (91%)
8.99$ (55%)
3.99$ (69%)
7.49$ (75%)

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