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Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
  • Over 700 units
  • Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
  • A rank and experience system for the units, and the player
  • Any country you want to play
  • A unit editor (Create or modify any unit you want)
  • A tile editor (create or modify any tile you want)
  • A country editor (Create any country you want)
  • A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
  • A fully functional steam workshop to upload your work to, and download other's
  • An entire Europe map
  • An entire Pacific map
  • An entire Eastern front map
  • A campaign for major countries, with a core-unit system (Keeping units between scenarios)
  • A supply line mechanics (Optional)
  • Blowing up or repairing bridges mechanics
  • Diving / going to surface, and spotting mechanics with submarines
  • Retreat, surrender, capture mechanics
  • A morale mechanics (Optional)
  • A season mechanics + weather mechanics (Optional)
  • No time limit to complete scenarios if you don't want to
  • Daily, or almost updates
  • A complete guide on Steam + official tutorials on youtube
  • A cool developper :))
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
Operation Citadel
Valentin LievreDeveloper
Valentin LievrePublisher
2020-03-05Release
🎹🖱️ Keyboard + Mouse
Overwhelmingly Positive (635 reviews)
Public Linux Depots:
  • Operation Citadel Depot : Linux [1.65 G]
7.2.5

ADDED

  • New confirmation window when pressing the 'reset all' button in the settings menu.
  • New confirmation window when pressing the 'end turn' button, if some HQ points accumulated and have not been spent, research points are available, units can be deployed but have not.
  • New unit property: Progressive cost. Can be edited in the Units Editor. This new property works simply as a way to increase a unit's cost based on amount purchased. For example, factories have a progressive cost of 300. For every new factory purchased, the base cost of factories increases by the progressive cost set up. So, factory #1 costs 1050, factory #2 costs 1350, etc etc.
  • (Mobile) Confirmation window to perform unit swapping and prevent any accidental swap.

CHANGED

  • Updated multiplayer/chat version to 7.2.5.
  • Tooltip for the ironman mode will now be forced shown (no delay for mouse hovering).
  • Skipping a unit for a turn now automatically selects the next unit in line (saving clicks).
  • Production time for refineries and factories.
  • (Mobile) The game will no longer let the phone go into sleep mode if no action is made/screen is untouched.
  • (Mobile) Single finger hold is now required to show the damage window.
  • (Mobile) Damage window is now shown a little bit higher to prevent fingers hiding the values.
  • (Mobile) Damage breakdown will now come up a little faster (0.75s vs 1s) when holding your finger on an enemy.
  • Changed the color of the range of units (representation) for colorblind mode ON.
  • Camera zoom in/out start level (automatic) on scenario opening. Should be better now!

FIXED

  • Unlocking achievements on the Tutorial map did not work.
  • Clicks went through UI when deselecting a unit and if you had left click set to deselect a unit it would deselect the unit all the time instead of performing UI interactions.
  • Notification for research (available) will no longer be shown if all units have been researched.
  • Issues with production time and factory/refinery.
  • Tiles properties (toggles) from tiles editor were not passed on newly built tiles.
  • Jumping to next unit did not dim the counter.
  • Supplies rate UI item sometimes not disappearing properly.
  • Potential damage UI item sometimes not disappearing properly (if mouse went over UI).

[ 2023-12-29 16:26:45 CET ] [Original Post]

Minimum Setup

  • OS: Im not sure
  • Processor: i3 or higherMemory: 1500 MB RAM
  • Memory: 1500 MB RAM
  • Graphics: 512Mb
  • Storage: 1700 MB available space

Recommended Setup

  • OS: Im not sure
  • Processor: i3 or higher
  • Graphics: 512Mb
GAMEBILLET

[ 6485 ]

12.59$ (16%)
23.95$ (20%)
6.99$ (13%)
41.47$ (17%)
50.39$ (16%)
48.95$ (18%)
5.03$ (16%)
5.03$ (16%)
8.39$ (16%)
4.87$ (19%)
33.59$ (16%)
17.75$ (11%)
16.79$ (16%)
41.47$ (17%)
16.79$ (16%)
8.39$ (16%)
4.14$ (17%)
15.11$ (24%)
3.93$ (21%)
8.39$ (16%)
24.87$ (17%)
17.19$ (14%)
53.35$ (11%)
8.39$ (16%)
8.39$ (16%)
24.87$ (17%)
18.99$ (37%)
16.57$ (17%)
16.79$ (16%)
6.61$ (17%)
GAMERSGATE

[ 1519 ]

7.73$ (45%)
5.95$ (70%)
6.38$ (79%)
0.09$ (91%)
0.85$ (91%)
0.85$ (91%)
0.43$ (91%)
0.43$ (91%)
2.55$ (91%)
1.7$ (91%)
1.6$ (90%)
1.0$ (95%)
3.4$ (91%)
0.64$ (91%)
7.2$ (64%)
0.43$ (91%)
1.02$ (87%)
1.7$ (91%)
4.5$ (70%)
1.7$ (91%)
0.43$ (91%)
0.83$ (92%)
3.06$ (74%)
0.6$ (91%)
30.0$ (50%)
3.4$ (91%)
1.28$ (91%)
0.43$ (91%)
0.89$ (87%)
0.68$ (90%)
MacGamestore

[ 2422 ]

53.99$ (10%)
1.19$ (88%)
1.24$ (75%)
27.49$ (8%)
3.39$ (92%)
18.99$ (24%)
2.99$ (75%)
13.99$ (22%)
4.99$ (50%)
38.99$ (13%)
1.19$ (88%)
8.99$ (10%)
15.99$ (20%)
1.49$ (85%)
1.19$ (88%)
1.19$ (76%)
1.19$ (76%)
0.99$ (75%)
6.24$ (75%)
1.49$ (85%)
1.09$ (84%)
8.99$ (10%)
2.48$ (75%)
1.99$ (85%)
1.29$ (90%)
1.99$ (90%)
1.99$ (90%)
1.19$ (88%)
0.69$ (30%)
1.59$ (68%)

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