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Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
  • Over 700 units
  • Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
  • A rank and experience system for the units, and the player
  • Any country you want to play
  • A unit editor (Create or modify any unit you want)
  • A tile editor (create or modify any tile you want)
  • A country editor (Create any country you want)
  • A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
  • A fully functional steam workshop to upload your work to, and download other's
  • An entire Europe map
  • An entire Pacific map
  • An entire Eastern front map
  • A campaign for major countries, with a core-unit system (Keeping units between scenarios)
  • A supply line mechanics (Optional)
  • Blowing up or repairing bridges mechanics
  • Diving / going to surface, and spotting mechanics with submarines
  • Retreat, surrender, capture mechanics
  • A morale mechanics (Optional)
  • A season mechanics + weather mechanics (Optional)
  • No time limit to complete scenarios if you don't want to
  • Daily, or almost updates
  • A complete guide on Steam + official tutorials on youtube
  • A cool developper :))
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
Operation Citadel
Valentin LievreDeveloper
Valentin LievrePublisher
2020-03-05Release
🎹🖱️ Keyboard + Mouse
Overwhelmingly Positive (635 reviews)
Public Linux Depots:
  • Operation Citadel Depot : Linux [1.65 G]
1.7.0

- Added : Panzer IV G, Panzer III N / J, Panzer 38(t) E, PaK40, Bofors 37mm, Junkers 88, Junkers 87 D , Cavalry to Romania.
- Added : PaK40 to Finland.
- Added : HUGE Europe 1943 scenario.
- Added : Heavy MG to soviets (DshK).
- Added : Auto refresh when adding / removing maps / saves. No need to go back to the menu to have it refreshed.

- Change : Japanese never surrender (@HunterofHunters).
- Change : Units do not retreat from a trench tile anymore.
- Change : AI planes behaviour slightly so they dont stay around a victory point if they cant do damage to anyone.
- Change : You now can upgrade a unit to a new unit that you can set as a core unit (@HunterOfHunters).
- Change : You can now play campaign scenarios with unlimited fuel / ammo and without fog of war.
- Change : Renamed the button Mod manager into Workshop manager.

- Fix : Broken units (Sherman) on the Operation Husky campaign map for the Allies (@f18effect).
- Fix : On mobile mines staying after blowing up and loading save (@HunterOfHunters).
- Fix : AI winterizing units in the pacific (@HunterOfHunters).
- Fix : Bug with supply ships resupply not the way they should (over resupplying actually).
- Fix : On mobile opening the side UI being too slow.
- Fix : 17cm Kanone 18 had 40 fuel capacity instead of 5 making it more expensive than the 21cm for nothing.
- Fix : You could drop paratroopers over a river and theyd be stuck there forever.
- Fix : When you unselected a unit you couldnt do undo anymore.
- Fix : In some cases, the AI would stay immobile.
- Fix : Using strategic bombers to stop the tiles production for 5 turns. It wasnt working.
- Fix : Visual bug when a V1 or V2 or any unit died during an attack that resulted in the unit still being selected on the board even though it was dead.
- Fix : AI strategic bombers would not attack factories / refineries / cities.
- Fix : AI paratroopers wouldnt drop right on empty VPs, but on the side, which is dumb. Dumb AI.
- Fix : Captured Polish AA was without a sprite. This is because I renamed the units and never updated the units on the Campaign of Poland scenario. Now I did, I removed all old AA and placed new ones, meaning they should have graphics once captured :)

[ 2020-11-10 05:22:50 CET ] [Original Post]

Minimum Setup

  • OS: Im not sure
  • Processor: i3 or higherMemory: 1500 MB RAM
  • Memory: 1500 MB RAM
  • Graphics: 512Mb
  • Storage: 1700 MB available space

Recommended Setup

  • OS: Im not sure
  • Processor: i3 or higher
  • Graphics: 512Mb
GAMEBILLET

[ 6487 ]

8.39$ (16%)
8.28$ (17%)
5.03$ (16%)
16.79$ (16%)
16.57$ (17%)
24.87$ (17%)
20.72$ (17%)
13.30$ (11%)
5.87$ (16%)
8.28$ (17%)
24.87$ (17%)
41.47$ (17%)
33.17$ (17%)
16.57$ (17%)
9.33$ (38%)
17.55$ (12%)
8.27$ (17%)
8.39$ (16%)
4.19$ (16%)
29.02$ (17%)
33.59$ (16%)
26.35$ (12%)
33.17$ (17%)
50.39$ (16%)
13.34$ (11%)
8.39$ (16%)
12.59$ (16%)
41.47$ (17%)
8.39$ (16%)
8.39$ (16%)
GAMERSGATE

[ 2234 ]

1.13$ (96%)
9.99$ (50%)
8.93$ (70%)
0.42$ (79%)
1.02$ (74%)
1.58$ (77%)
1.58$ (77%)
1.05$ (85%)
6.0$ (80%)
4.5$ (70%)
0.44$ (56%)
11.24$ (55%)
16.0$ (60%)
3.4$ (83%)
1.9$ (89%)
0.63$ (36%)
1.58$ (77%)
8.5$ (83%)
1.53$ (91%)
1.31$ (81%)
3.4$ (83%)
1.13$ (62%)
16.49$ (45%)
5.95$ (70%)
3.51$ (88%)
1.05$ (85%)
0.97$ (51%)
1.35$ (92%)
3.4$ (91%)
3.4$ (91%)
MacGamestore

[ 1974 ]

38.99$ (13%)
1.24$ (75%)
21.99$ (12%)
4.99$ (88%)
13.99$ (7%)
17.49$ (13%)
1.49$ (85%)
1.19$ (88%)
1.19$ (76%)
1.49$ (94%)
14.99$ (57%)
0.99$ (80%)
1.49$ (85%)
0.99$ (75%)
13.49$ (10%)
1.99$ (80%)
1.19$ (88%)
1.19$ (88%)
4.99$ (75%)
18.99$ (24%)
13.99$ (7%)
1.19$ (88%)
2.54$ (87%)
0.69$ (30%)
1.49$ (85%)
1.10$ (89%)
1.69$ (72%)
1.19$ (80%)
1.98$ (80%)
44.99$ (10%)

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