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Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
  • Over 700 units
  • Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
  • A rank and experience system for the units, and the player
  • Any country you want to play
  • A unit editor (Create or modify any unit you want)
  • A tile editor (create or modify any tile you want)
  • A country editor (Create any country you want)
  • A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
  • A fully functional steam workshop to upload your work to, and download other's
  • An entire Europe map
  • An entire Pacific map
  • An entire Eastern front map
  • A campaign for major countries, with a core-unit system (Keeping units between scenarios)
  • A supply line mechanics (Optional)
  • Blowing up or repairing bridges mechanics
  • Diving / going to surface, and spotting mechanics with submarines
  • Retreat, surrender, capture mechanics
  • A morale mechanics (Optional)
  • A season mechanics + weather mechanics (Optional)
  • No time limit to complete scenarios if you don't want to
  • Daily, or almost updates
  • A complete guide on Steam + official tutorials on youtube
  • A cool developper :))
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
Operation Citadel
Valentin LievreDeveloper
Valentin LievrePublisher
2020-03-05Release
🎹🖱️ Keyboard + Mouse
Overwhelmingly Positive (635 reviews)
Public Linux Depots:
  • Operation Citadel Depot : Linux [1.65 G]
1.3.0

- Added : Undo button (FINALLYYYYY).

- Change : You cant spawn your own units at allies cities anymore. Not really realistic. Rules apply to the AI too.
- Change : Made factories, refineries and capitals produce more money per turn.
- Change : AI units garrisoned on harbours can leave their garrison if close enough to an enemy VP (AI).
- Change : AI will now deploy its units based on if there are enemies around his victory points. Expect tougher resistance.
- Change : CANT Z had way too powerful stats (OS submarines, thanks @Robert).
- Change : Gave more money to the US to start with in the Pacific scenario since they only have a few processions in the pacific meaning really low income.
- Change : Show allies money.
- Change : AI planes arent allowed to go over victory points cause theyre useless above them since they cant attack the unit inside it.
- Change : Code optimization.
- Change : Order in which AI buys and resupply the units. Will now resupply its units before buying new ones.
- Change : Made time go faster in all Europe maps (7 days per turn instead of 5).

- Fix : When resupplying a unit, really rarely, it could happen that the unit would have more HP than it is supposed to have (I saw a case of 190 HP).
- Fix : Notifications showing for allied faction (like their unit being low HP).
- Fix : When playing against a human player, the AI would play in the background when the panel that tells you to make a save is popping up.
- Fix : One instance of AI freeze.

- Removed : Useless achievements of conquering Italy since the map has been removed itself.

[ 2020-09-30 03:29:20 CET ] [Original Post]

Minimum Setup

  • OS: Im not sure
  • Processor: i3 or higherMemory: 1500 MB RAM
  • Memory: 1500 MB RAM
  • Graphics: 512Mb
  • Storage: 1700 MB available space

Recommended Setup

  • OS: Im not sure
  • Processor: i3 or higher
  • Graphics: 512Mb
GAMEBILLET

[ 6528 ]

8.27$ (17%)
16.79$ (16%)
25.19$ (16%)
8.48$ (15%)
8.28$ (17%)
2.60$ (96%)
11.84$ (21%)
17.75$ (11%)
16.57$ (17%)
5.98$ (80%)
24.87$ (17%)
33.17$ (17%)
7.44$ (17%)
26.65$ (11%)
8.39$ (16%)
17.67$ (12%)
1.18$ (80%)
12.59$ (16%)
20.72$ (17%)
16.57$ (17%)
4.19$ (16%)
6.61$ (17%)
2.40$ (84%)
33.17$ (17%)
41.47$ (17%)
8.19$ (18%)
24.87$ (17%)
26.65$ (11%)
4.00$ (80%)
8.39$ (16%)
GAMERSGATE

[ 1581 ]

2.25$ (89%)
8.0$ (60%)
17.99$ (40%)
1.13$ (96%)
1.5$ (70%)
3.51$ (88%)
3.0$ (85%)
0.74$ (63%)
11.24$ (55%)
6.0$ (80%)
3.26$ (87%)
6.3$ (79%)
8.8$ (78%)
5.22$ (74%)
2.61$ (83%)
3.75$ (62%)
6.0$ (80%)
0.63$ (36%)
1.88$ (62%)
2.5$ (75%)
1.88$ (81%)
13.19$ (47%)
0.37$ (63%)
8.39$ (44%)
1.76$ (91%)
10.0$ (75%)
6.0$ (70%)
3.48$ (83%)
29.99$ (25%)
8.5$ (79%)
MacGamestore

[ 4191 ]

7.48$ (75%)
13.99$ (22%)
13.99$ (7%)
17.49$ (13%)
21.99$ (27%)
2.48$ (75%)
17.49$ (20%)
1.19$ (88%)
13.99$ (7%)
4.99$ (83%)
52.99$ (12%)
1.49$ (85%)
3.99$ (73%)
8.99$ (10%)
1.99$ (60%)
9.49$ (5%)
0.99$ (75%)
21.99$ (12%)
14.99$ (57%)
1.19$ (60%)
0.99$ (80%)
9.49$ (5%)
2.99$ (75%)
7.94$ (21%)
1.19$ (88%)
13.99$ (7%)
5.99$ (80%)
1.79$ (91%)
2.48$ (50%)
1.28$ (87%)

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