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This update should fix the employees never leaving issue (Could also cause them to not eat and socialize). It also replaces the furniture rendering system, so out-of-memory crashes should be eliminated. I'm keeping my finger on the rollback button for now, as I've updated to the next major Unity version, which could cause incompatibilities, but I've successfully tested it on Ubuntu and OSX.
The new trailer should be up later today, which features music from Chris Sinnott (Sinnott Soundworks), who's currently working on the soundtrack for Software Inc.
I still have some non Software Inc. related stuff I have to take care of, but I should be back to full speed within the month and alpha 9 should be out before we hit 2017. Hopefully, I'll be moving to a bigger office with less distractions next year, which will help me getting more work done. After alpha 9, I have some major mechanics left to implement and then I'll move on to the beta phase, where I'll focus more on content and balancing. I still expect to add new features during beta, but it won't as often as it is currently. Between now and beta could take anywhere from 6 months to 2 years.
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