





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Unfortunately, we must postpone the launch of DemonCrawl on iOS by one week as we work with Apple to resolve a few outstanding issues with our app store listing. The release date is now set for March 3rd. We take full responsibility for the delay - this is our first iOS product and we frankly underestimated the amount of setup work involved. The good news is, the game itself runs great on iOS. We're actually seeing better framerates here than on Android, which we can probably chalk up to GameMaker optimizations. Our low-end iPod even manages to run at 60 FPS on the Customize screen, despite all of the demanding paints and holographic effects. Pretty exciting stuff! In related news, a stability patch will be released for all platforms on iOS launch day. We will spend some time this week going through our backlog of emails and bug reports, addressing as many issues as possible for the next patch. More to come soon!
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