The game currently features 3 maps, 2 gamemodes, 13 tools/weapons, and 4 characters. With more to come as Early Access development continues.
Balance
- Burst Rifle Min Max damage nerf
- Min 9 -> 6
- Max 14 -> 11
-Bow Ammo cost 2 -> 10
Stuff
+ little bottles and glasses in the mechanyon bar that can be moved around
+ Bingo's stealth dmg bonus is now on-swing cache instead of within 0.3 seconds
+ Harpoon-slow gives a harpoon immunity for its duration
Bug Fixes
+ Abigail taunt sounds started too late
+ Bow charge SFX wasx too quiet
+ Proximity mine delete bug (fixed) rewrite
+ Hemlock speed buff bug when switching weapons
+ Burst rifle was attaching to the hip instead of back
+ Ping was displaying incorrectly
+ wench/Pulley collision fixed
+ Proxy mine code adjustment
+ Rebaked the lighting in Mechanyon
+ Added a new BAR sign
+ Adjusted kill barriers in Mechanyon
+ fixed Last Weapon keybind bugs
+ Weapon pickup interaction scan is done client side now (no more lag)
+ Friday/Abigail/Charlie -hovering crouch- animation bug is now fixed
Systems
+ Removed scramble from the gamemode commands
+ Added /teambalance command to do the same behavior
+ Will team balance on its own if going from ffa mode to team mode
+ Network optimziation, packet size reduced by 20%~
Minimum Setup
- OS: Linux
- Processor: Intel i5 6th gen or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 870 or Equivalent
- Storage: 1500 MB available space
Recommended Setup
- OS: Linux
- Processor: Nvidia GTX 980 or HigherMemory: 8 GB RAM
- Graphics: Nvidia GTX 980 or Higher
- Storage: 1500 MB available space
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