
AETHERNAUT is a first person puzzle game in the vein of Portal and Talos Principle. Set in a claustrophobic steampunk world, you must solve puzzle rooms using light, sensors, portals and time travel to gather the aether vials and access the core of the Construct.
You are guided by Doctor Louis Cornell who explains how the Construct came to be abandoned and why you were chosen to help save it. Soon however, unsettling voices start creeping into your mind, warning you against the doctor and pleading for your help.
Can you solve the puzzle of the Construct before its too late?






Patch 1.03
More updates to come, thanks a lot!
Hey guys,
Here's a third patch (a small shadow update happened on Sunday), thanks again to everyone posting these issues, I'm covering as many as I can:
- In That Infernal Tower, Rotated some light paths connected to a button
- Raising gates now have a wider grab blockers to prevent grabbing through
- Transition between Upper Narrows and Vivarium now works properly, previously it would sometimes not load the Vivarium correctly
- The glass windows at the start of the Vivarium now show underwater foliage
- An additional option was added to video, to remove portal rendering, which will improve performance.
More updates to come, thanks a lot!
[ 2022-03-22 04:56:41 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 16.04 (64bit)
- Processor: 1.5 GHz CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1280x720 or better video resolution with Vulkan support
- Storage: 4 GB available space
Recommended Setup
- OS: Ubuntu 16.04 (64bit)
- Processor: 1.5 GHz CPUMemory: 4 GB RAM
- Graphics: 1280x720 or better video resolution with Vulkan support
- Storage: 8 GB available space
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