Neko Ghost, Jump! Prologue is the first complete biome of a 2D/3D Puzzle-Platformer where you switch between 2D & 3D camera perspectives and between your physical form & ghost form to solve puzzles, collect coins, combat enemies and clear levels faster.
Five handcrafted levels that will sometimes leave you scratching your head to progress until the finale with the Grassylands Boss. Can you defeat it?
Five handcrafted levels that will sometimes leave you scratching your head to progress until the finale with the Grassylands Boss. Can you defeat it?
- Competitive? There are leaderboards in every level so you can compete against others.
- Want to take your sweet time? Don't worry about the clock. Explore, solve puzzles, find secrets all the while collecting as many coins as possible and unlocking new customization options!
- Action junky? Defeat enemies for extra loot!
Update #1 - Player Feedback Changes
Thanks so much for those that have played the game, and an even bigger thanks to those that have reviewed the game so far.
I will be responding to each and every review, so by all means please consider reviewing the game as it stands when you play it!
Some changes have occurred due to player feedback that I've gathered from various places.


So I decided to make the jump slightly easier but also include the boost tutorial one more time to reinforce what you should be doing on "difficult jumps". I'd definitely like some feedback to know if people actually understand it.
But basically, the sooner you press "boost" after a jump, the farther you will go. If you wait too long, you'll jump shorter, and if you wait until past the apex, you'll definitely probably end up in the water.
Hello
Hi everyone,Thanks so much for those that have played the game, and an even bigger thanks to those that have reviewed the game so far.
I will be responding to each and every review, so by all means please consider reviewing the game as it stands when you play it!
Some changes have occurred due to player feedback that I've gathered from various places.
Speedrun Times
While a good majority of players (roughly 65%) were able to get the speedrun times, I wanted to make sure that even more would be able to. The boss fight is the only outlier there, I decided to decrease it based on the number of players that were able to speedrun the boss fight.- Level 1: 4 -> 6 seconds (to take into account a slightly longer level now)
- Level 2: 7 -> 8 seconds
- Level 3: 9 -> 10 seconds
- Level 4: 13 -> 15 seconds
- Level 5: 75 -> 60 seconds
Level 3 Level Design
A lot of players were having trouble with this particular jump:

So I decided to make the jump slightly easier but also include the boost tutorial one more time to reinforce what you should be doing on "difficult jumps". I'd definitely like some feedback to know if people actually understand it.

But basically, the sooner you press "boost" after a jump, the farther you will go. If you wait too long, you'll jump shorter, and if you wait until past the apex, you'll definitely probably end up in the water.
Kickstarter
Our Kickstarter is still going, please share the campaign with as many people as you can.https://www.kickstarter.com/projects/burgosgames/neko-ghost-jumpDiscord
https://discord.gg/nekoghostjumpThanks!
Thank you all very much, and can't wait to read more feedback from you all so we can make this game the best it possibly can be![ 2020-07-15 20:38:09 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 18.04 LTS
- Processor: Intel i5-6400 / AMD 3200GMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GTX 960 / AMD RX 570Network: Broadband Internet connection
- Storage: 5 GB available space
Recommended Setup
- OS: Ubuntu 18.04 LTS
- Processor: Intel i5-9600K / Ryzen 5 3600XMemory: 8 GB RAM
- Graphics: GeForce GTX 1060 / AMD RX 5600 XTNetwork: Broadband Internet connection
- Storage: 5 GB available space
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