Story
Embark on an epic voyage in search of the mythical artifact Nienix through galaxies in conflict. Be prepared for an action-packed experience!As the Nienix is believed to possess an incredible power, it is sought by every faction in the known universe.
Gameplay
Nienix is a fast-paced multiplayer action role playing game with tight controls. The world is procedurally generated, making it infinite and each game session unique. Key gameplay elements include:- engaging combat and tight controls
 - a 20+ hour main quest with a captivating story and 60 character progression levels
 - carefully designed character progression systems, such as extensive skill trees
 - next to endless variety of legendary loot
 - lots of end-game content, such as a hard+ mode (available upon completion of main quest), raids, special events, and a hardcore mode
 - challenging boss fights
 - enemy factions that compete for dominance in the universe
 - designed from ground up for multiplayer online COOP and PvP
 - procedural content, making each character build and playthrough unique
 - an infinite, immersive universe
 
                        Misc update
                        
[Misc] Sentinel-type ships are now curled up when transitioning between levels/maps/warp-gates.
[Misc] Auto-cast has been reworked for auxiliary items, and is now triggered far less aggressively.
[Misc] The positions of the left/right weapon auto-fire buttons in the toggle radial menu have been switched.
[Balance] The likelihood of On Activation of Auxiliary Events have been reduced.
[Bug fix] The Drone Tug Engine now correctly pulls summons that are so far away that they have been removed from physics.
[Bug fix] The weapons "Hazardous Nuke" and "Hazardous Bomb" no longer not auto-explode when in a base.
[Bug fix] Fixed an issue that caused the UI to sometimes show incorrect drone numbers for clients when playing COOP.
                        
Version 0.5550920388
[Misc] Sentinel-type ships have been made a bit less stiff.[Misc] Sentinel-type ships are now curled up when transitioning between levels/maps/warp-gates.
[Misc] Auto-cast has been reworked for auxiliary items, and is now triggered far less aggressively.
[Misc] The positions of the left/right weapon auto-fire buttons in the toggle radial menu have been switched.
[Balance] The likelihood of On Activation of Auxiliary Events have been reduced.
[Bug fix] The Drone Tug Engine now correctly pulls summons that are so far away that they have been removed from physics.
[Bug fix] The weapons "Hazardous Nuke" and "Hazardous Bomb" no longer not auto-explode when in a base.
[Bug fix] Fixed an issue that caused the UI to sometimes show incorrect drone numbers for clients when playing COOP.
[ 2022-09-25 19:57:12 CET ] [Original Post]
                    Minimum Setup
- Processor: Dual Core 2GHzMemory: 1 GB RAM
 - Memory: 1 GB RAM
 - Graphics: OpenGL 2.0+ support
 - Storage: 1 GB available space
 
Recommended Setup
- Processor: Quad Core 2GHzMemory: 4 GB RAM
 - Graphics: Dedicated GFX. OpenGL 2.0+ support
 - Storage: 1 GB available space
 
GAMEBILLET
[ 6490 ]
GAMERSGATE
[ 1131 ]
MacGamestore
[ 4171 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB
        















