Story
Embark on an epic voyage in search of the mythical artifact Nienix through galaxies in conflict. Be prepared for an action-packed experience!As the Nienix is believed to possess an incredible power, it is sought by every faction in the known universe.
Gameplay
Nienix is a fast-paced multiplayer action role playing game with tight controls. The world is procedurally generated, making it infinite and each game session unique. Key gameplay elements include:- engaging combat and tight controls
- a 20+ hour main quest with a captivating story and 60 character progression levels
- carefully designed character progression systems, such as extensive skill trees
- next to endless variety of legendary loot
- lots of end-game content, such as a hard+ mode (available upon completion of main quest), raids, special events, and a hardcore mode
- challenging boss fights
- enemy factions that compete for dominance in the universe
- designed from ground up for multiplayer online COOP and PvP
- procedural content, making each character build and playthrough unique
- an infinite, immersive universe
Option to disable friendly fire, adjust the color of lasers, and more!
[UI] Descriptions have been added for all friendly fire options.
[UI] You can now change the color of the laser sight. This option is located in the user interface section of the main menu options.
[UI] The "Loot filter" has been renamed "Item filter"
[UI] The modals in the storage (edit tab label and filters) can now be disabled through the escape/back key.
[Item filter] Item modifications can now be filtered using the regex text inputs in the character sheet and storage tabs (filter all mods by writing 'mod:').
[Storage] You can now move all items from all inventory slots to the storage with a single click (X/RMB instead of A/LMB).
[Shop] You can now sell all items in all inventory slots (X/RMB instead of A/LMB).
[Dedicated server] There is now an option to change friendly fire in the dedicated server.
[Balance] The player previously had a base buff to velocity of 100. This stat has been moved as a based buff to all (new) engines.
[Bug fix] Fixed an issue that could result in events (e.g., dungeons) overlapping.
Version 0.5550920376
[Misc] You can now set friendly fire to "None" (henceforth the default value). If "None" is set, collisions are disabled between player bullets/beams/etc and player ships - unless the bullets/beams/etc provides useful buffs to other players.[UI] Descriptions have been added for all friendly fire options.
[UI] You can now change the color of the laser sight. This option is located in the user interface section of the main menu options.
[UI] The "Loot filter" has been renamed "Item filter"
[UI] The modals in the storage (edit tab label and filters) can now be disabled through the escape/back key.
[Item filter] Item modifications can now be filtered using the regex text inputs in the character sheet and storage tabs (filter all mods by writing 'mod:').
[Storage] You can now move all items from all inventory slots to the storage with a single click (X/RMB instead of A/LMB).
[Shop] You can now sell all items in all inventory slots (X/RMB instead of A/LMB).
[Dedicated server] There is now an option to change friendly fire in the dedicated server.
[Balance] The player previously had a base buff to velocity of 100. This stat has been moved as a based buff to all (new) engines.
[Bug fix] Fixed an issue that could result in events (e.g., dungeons) overlapping.
[ 2022-08-22 07:28:50 CET ] [Original Post]
Minimum Setup
- Processor: Dual Core 2GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0+ support
- Storage: 1 GB available space
Recommended Setup
- Processor: Quad Core 2GHzMemory: 4 GB RAM
- Graphics: Dedicated GFX. OpenGL 2.0+ support
- Storage: 1 GB available space
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