Story
Embark on an epic voyage in search of the mythical artifact Nienix through galaxies in conflict. Be prepared for an action-packed experience!As the Nienix is believed to possess an incredible power, it is sought by every faction in the known universe.
Gameplay
Nienix is a fast-paced multiplayer action role playing game with tight controls. The world is procedurally generated, making it infinite and each game session unique. Key gameplay elements include:- engaging combat and tight controls
 - a 20+ hour main quest with a captivating story and 60 character progression levels
 - carefully designed character progression systems, such as extensive skill trees
 - next to endless variety of legendary loot
 - lots of end-game content, such as a hard+ mode (available upon completion of main quest), raids, special events, and a hardcore mode
 - challenging boss fights
 - enemy factions that compete for dominance in the universe
 - designed from ground up for multiplayer online COOP and PvP
 - procedural content, making each character build and playthrough unique
 - an infinite, immersive universe
 
                        Vagrantis update!
                        
[Sound effects] Two new sound effects for rocket-based weapons have been added.
[Balancing] The Vagrantis weapons "Torpedo", "Double Missile" and "Missile" are now gyro-stabilized (this only applies for newly obtained items).
[Balancing] Damage has been increased for the Vagrantis weapons "Rocket Jump", "Turbo Grenade", "Cluster Missile", "Cluster Turbo Grenade" and "Sticky Bombs".
[Misc] The first dungeon after the tutorial section has been shortened. This change was made to more quickly enable open-space exploration.
[Bug fix] XP is now correctly provided for self-damage-type Xinthu weapons.
[Bug fix] Enemy hull bars can no longer display a hull of 0 (this was previously the case when hull was lower than 1).
                        
Version 0.5550920342
[Item] The Vagrantis weapon B-Missile has been added. It fires large gyro-stabilized missiles (bullets are fired as though the firing ship is at rest).[Sound effects] Two new sound effects for rocket-based weapons have been added.
[Balancing] The Vagrantis weapons "Torpedo", "Double Missile" and "Missile" are now gyro-stabilized (this only applies for newly obtained items).
[Balancing] Damage has been increased for the Vagrantis weapons "Rocket Jump", "Turbo Grenade", "Cluster Missile", "Cluster Turbo Grenade" and "Sticky Bombs".
[Misc] The first dungeon after the tutorial section has been shortened. This change was made to more quickly enable open-space exploration.
[Bug fix] XP is now correctly provided for self-damage-type Xinthu weapons.
[Bug fix] Enemy hull bars can no longer display a hull of 0 (this was previously the case when hull was lower than 1).
[ 2022-06-13 20:29:23 CET ] [Original Post]
                    Minimum Setup
- Processor: Dual Core 2GHzMemory: 1 GB RAM
 - Memory: 1 GB RAM
 - Graphics: OpenGL 2.0+ support
 - Storage: 1 GB available space
 
Recommended Setup
- Processor: Quad Core 2GHzMemory: 4 GB RAM
 - Graphics: Dedicated GFX. OpenGL 2.0+ support
 - Storage: 1 GB available space
 
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