Story
Embark on an epic voyage in search of the mythical artifact Nienix through galaxies in conflict. Be prepared for an action-packed experience!As the Nienix is believed to possess an incredible power, it is sought by every faction in the known universe.
Gameplay
Nienix is a fast-paced multiplayer action role playing game with tight controls. The world is procedurally generated, making it infinite and each game session unique. Key gameplay elements include:- engaging combat and tight controls
- a 20+ hour main quest with a captivating story and 60 character progression levels
- carefully designed character progression systems, such as extensive skill trees
- next to endless variety of legendary loot
- lots of end-game content, such as a hard+ mode (available upon completion of main quest), raids, special events, and a hardcore mode
- challenging boss fights
- enemy factions that compete for dominance in the universe
- designed from ground up for multiplayer online COOP and PvP
- procedural content, making each character build and playthrough unique
- an infinite, immersive universe
Misc update
[UI] The titles of all undiscovered recipes in the Continuum Transmuter are now presented.
[UI] Icons in item tooltips are now scaled depending on the player-defined global font scale.
[Misc] Really small hits (< 1 damage) are now directly shown on impact instead of being queued until 1+ damage is observed for the target.
[Misc] The default font scale has been increased by 20%.
[Balancing] The hull of larger ships has been slightly increased.
[Balancing] Many passive auxiliary items that provide bonuses to fixed properties (e.g., bonus % damage) have been significantly buffed.
[Bug fix] Fixed a race condition in the hints and tips UI.
[Bug fix] Fixed an parsing issue in the IP port field in the create game screen.
[Bug fix] Animations for large ships are now correctly updated when the ship is docked to a station platform.
Version 0.5550920334
[Item] A new engine called Drone Tug Engine has been added. All summoned drones of equal or lower level as this engine are pulled to the ship when it is boosting.[UI] The titles of all undiscovered recipes in the Continuum Transmuter are now presented.
[UI] Icons in item tooltips are now scaled depending on the player-defined global font scale.
[Misc] Really small hits (< 1 damage) are now directly shown on impact instead of being queued until 1+ damage is observed for the target.
[Misc] The default font scale has been increased by 20%.
[Balancing] The hull of larger ships has been slightly increased.
[Balancing] Many passive auxiliary items that provide bonuses to fixed properties (e.g., bonus % damage) have been significantly buffed.
[Bug fix] Fixed a race condition in the hints and tips UI.
[Bug fix] Fixed an parsing issue in the IP port field in the create game screen.
[Bug fix] Animations for large ships are now correctly updated when the ship is docked to a station platform.
[ 2022-05-29 20:56:28 CET ] [Original Post]
Minimum Setup
- Processor: Dual Core 2GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0+ support
- Storage: 1 GB available space
Recommended Setup
- Processor: Quad Core 2GHzMemory: 4 GB RAM
- Graphics: Dedicated GFX. OpenGL 2.0+ support
- Storage: 1 GB available space
GAMEBILLET
[ 6520 ]
GAMERSGATE
[ 2504 ]
MacGamestore
[ 4798 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB