Story
Embark on an epic voyage in search of the mythical artifact Nienix through galaxies in conflict. Be prepared for an action-packed experience!As the Nienix is believed to possess an incredible power, it is sought by every faction in the known universe.
Gameplay
Nienix is a fast-paced multiplayer action role playing game with tight controls. The world is procedurally generated, making it infinite and each game session unique. Key gameplay elements include:- engaging combat and tight controls
- a 20+ hour main quest with a captivating story and 60 character progression levels
- carefully designed character progression systems, such as extensive skill trees
- next to endless variety of legendary loot
- lots of end-game content, such as a hard+ mode (available upon completion of main quest), raids, special events, and a hardcore mode
- challenging boss fights
- enemy factions that compete for dominance in the universe
- designed from ground up for multiplayer online COOP and PvP
- procedural content, making each character build and playthrough unique
- an infinite, immersive universe
Launch week summary!


Standard: Pressing the interact button causes the loot closest to the player to be picked up. (This is the default variant)
Collision: All loot is picked up automatically upon collision with the player.
Bulk: Pressing the interact button causes all items in a large area around the player to be picked up.
Glass cannon: Increased attack speed at the cost of reduced resist all.
Heavy shooter: Increased damage at the cost of reduced attack speed.
Sturdy Hull: Increased hull at the cost of reduced damage.
It's now been one week since Early Access started!
A big thanks to everyone who has played so far, you rock! And a special thanks to those that have given their feedback! Several great new features have already been added based on the feedback from the community - many more will be added in the coming weeks!
Loot filters
It is now possible to set different loot filters to highlight items with properties valuable to your build!
Disabling skills
Any unlocked skill can now be enabled/disabled!
New loot pickup methods
There are now three different loot pickup methods available:Standard: Pressing the interact button causes the loot closest to the player to be picked up. (This is the default variant)
Collision: All loot is picked up automatically upon collision with the player.
Bulk: Pressing the interact button causes all items in a large area around the player to be picked up.

New recipes in the Continuum Transmuter
Three new item modifications have been added:Glass cannon: Increased attack speed at the cost of reduced resist all.
Heavy shooter: Increased damage at the cost of reduced attack speed.
Sturdy Hull: Increased hull at the cost of reduced damage.

Various bug fixes, polish (UI and sound effects) and balancing
Apart from fun new features, many minor issues have been improved based on community feedback.[ 2022-02-05 15:21:45 CET ] [Original Post]
Minimum Setup
- Processor: Dual Core 2GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0+ support
- Storage: 1 GB available space
Recommended Setup
- Processor: Quad Core 2GHzMemory: 4 GB RAM
- Graphics: Dedicated GFX. OpenGL 2.0+ support
- Storage: 1 GB available space
GAMEBILLET
[ 6519 ]
GAMERSGATE
[ 2504 ]
MacGamestore
[ 4798 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB